NAME: BAP Almirante Grau.
TYPE OF VESSEL: Guided Missile Light Cruiser.
HELMET NUMBER: CLM-81.
MAXIMUM SPEED: 32 Knots.
WEAPONS:
-8 missiles SSM Automat MK II.
-16 missiles SSM Exocet BLK 3.
-2 RIM-162 Evolved Sea Sparrow (ESSM) Octuple Missile Missile Launchers
-8 Bofors 152 mm cannons.
- 2 Breda dardo CIWS (L70 Dardo)
- 4 Bofors 40 mm anti-aircraft guns.
- 2 depth charge launchers.
AIRCRAFT.
-UAV FAP MK5 (STOL variant)
-Mavic 2 Enterprise
Ship appearance:
Human Appearance:
Rig distribution: (reference image)
Weapons of personal defense:
-Two relvolver Rhino 357
-2 Beretta 92 FS
-1 M4A1 Assault Rifle
1 DP-12
-Military knives
SKILL:
-Power and Glory: This ability increases morale, agility and decreases the recharge time in the allied fleet. (This ability is activated if Grau is the flagship)
-You can not escape: Offensive type ability, every 50 seconds Grau launches a missile sweep towards the enemies, the enemies will not be able to evade the attack and the damage is based on the level of the skill.
-Expert in war: Multiply x2 the combat experience in the allied fleet. (This ability only activates if Grau is the flagship)
-Electronic warfare: This ability is activated every 70 seconds, this ability disables enemy command and precision
-Leg dich nicht mit mir an: Support skill, this skill intimidates her enemies by using her bloodlust, this skill reduces evasion, precision, luck and increases recharge time and damage received in the enemy fleet. (This ability activates every 40 seconds with a 30% chance) (This ability increases luck by 20% in the allied fleet)
YOU ARE READING
Azur Lane: A Veteran in Another World
FanfictionA light guided missile cruiser after 80 years of active service she is decommissioned, however a storm engulfs her and ends up in the world of Azur lane, what will she do in this new world? The answer is that she will bring destruction and terror to...