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Story 1: Fantasy RPG Au

Roles: - Akane Kurenai as Swordswoman
              - Amy Minamo as Puppeteer
              - Emily Kurenai as Knight (Main Character)
              - Sayako Tadaomi as Rogue
              - Yui Hara as Mage
              - Yumi Tarver as Archer

***

[Player 00875184729, Code Name: Emily Kurenai is online!]

"Hah!"

A young lady, brandished in silver armors landed on her feet securely on the ground. She looked around. There's a fountain in a shape of a lion in front of her, clear water dropping down from its mouth. A few coins lied silently around it, long abandoned after being thrown for a wish. 

She looked to her left. A man filled with sweat raised his hammer and skillfully forged the hot metal into a shape of a sword. To her right, a shop came to her eyes, selling nutritious bread and delicious cakes. 

She entered neither of the shops; instead, she immediately went to her profile and checked herself.

Emily squinted her eyes, "Hmm, my avatar looks better than I expected. Not bad for an RPG game."

She then looked into her bag, which lay a cold shield and a rusty sword. Since she just entered the game a few seconds ago, she left the items inside and walked around the bustling village, searching for a particular booth.

Emily was currently in Ambershell Village in Zetginia, located south in Epica, the fourth region in this world. In this game, one's starter location was determined by their roles. And as a knight, Emily was sent to this village. 

Emily heaved a sigh. Every region has different difficulties. It's a good thing that she chose the Knight Class instead of the Puppeteer Class, which was in Euhidox, the sixth region, located in the west that was the closest to the Vocire abyss, which was located at the end of the map on the west. That region was close to Vocire, making the mobs around the area become fiercer than the other places.

But it doesn't mean that other classes started at a good place. Strale, an area full of wastelands located at the north in the map was the starter place for Rogue Class. And Kroutton on the northwest became the homeland for Mage Class that snow all year. Khaville on the southwest was the designated homeland for Swordswoman that rains frequently and Iahull on the southeast was full of unexplored forests around became the place for the Archer Class. 

The domain and most main attractions in the game were placed in the center of the map, Pheles. Most of the main quests were executed in Pheles since that region was the main region of the game. 

Other players can enter other regions as they will but you can't travel without a pass and certain regions required the visitors to follow their specific rules before entering. 

But of course, if you're from the Rogue Class, entering other regions without a pass was nothing but a piece of cake.

As a knight, Emily had strong connections with the government, making the possibility for her to escape from punishments was basically zero. But it's not like she minded it anyway.

According to the quests menu on her screen, she has to talk to a certain guild named the Adventurer's Guild to register herself as a member before she can start traveling the world. 

Emily just took a single step before a figure clashed against her, making her fall hard on the floor.

Emily was shocked by the sudden crash. She frowned, "What the hell, who-" Emily didn't manage to finish her words before the figure dashed away from her. She didn't even manage to see the latter's face.

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