In accordance with original design this would be a primarily PvE (player versus environment). However divergence occurs in all side quests would be PvP (player versus player).
Let it be noted this version of Pokèmon incorporates the karma system we behold with certain RPGs (Role Playing Games). Star Wars Knights of the Old Republic II: Sith Lords where Light and Dark are determined by individual player choice. Likewise whether MC (main character) is male or female plays a determining factor.
Another derivative from KOTOR 2 (Knights of the Old Republic II) would be collection of allies. During the journey through various regions player gains a number of allies. Similar to Trask in Knights of the Old Republic (KOTOR) first ally is temporary. Their express purpose is limited and minor. Within Forgotten Realms this first ally remains until success at third Kanto gym. MC determines gym order via individual choice.
Additionally Forgotten Realms would utilise Isaac Newton. To wit, 'Every action has an opposite and equal reaction.' This incorporation opens the door for living world instead of a living narrative.
YOU ARE READING
Forgotten Realms Pokèmon
FanfictionThis is written on the premises of creating a new Pokèmon game. Simultaneously serving the purpose of creating a template for use by others. No claim be made unto original ideas by Game Freak and their associates. No claim is made unto original con...