Chapter 2: Ogre Power Part 2

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"Alright, we're back and ready to discuss the personality and etcetera of everyone's favorite ogre." - W

"We already revealed his Wrestler Class, now it's time to discuss his badass moveset. And I also know what most of his moves are." - B

"Really? Huh. Well, I guess I'll let you take the floor." - W

"Before I do, let me remind you, the Reader or Readers, that it will be based on good ol' WWE: 2K19. And we'll explain it in terms of Xbox users which would probably be the same in terms of PlayStation. So as for Shrek, let's talk about how he'll enter/exit the ring. Despite being a Powerhouse he's still bigger than your average human size, so he'll basically step over the rope to get in, or get out of the ring like a giant. And in terms of escaping, just like the first movie, which actually displayed Ronda Rousey's theme song "Bad Reputation" when Shrek and Donkey fought Faarquad's knights in a Tornado Tag Handicap match, he would escape the ring by jumping over for a quick escape by holding the left bumper on your controller, or "LB" for short. But as for his attacks, let's start off with his Strike Attacks. When he is standing one inch away from his opponent, he will perform a close headbutt to stagger his enemies so he can land a light strike, a strong strike, or even a medium grapple and a strong grapple. He can even perform a light or strong running strike, or even use a running medium grapple or a running strong grapple. But we won't talk about grapples until we finish with Shrek's combos and other strikes. We'll even allow moves from future WWE games." -Boomstick

Strikes

"Let's start off with his Strike Attacks, where you have to move the Left Stick with your thumb either up, down, left or right quickly or move in that particular direction to perform a certain strike. Sometimes it can even be a strike that is used for combos as it can help lead into Strike Combinations or Combination Strikes.

1. Quick Strike Attacks

1. Orton Kick (Downward Strike) (Quickly move the Left Stick down and press X)

"Because he's a big guy, Shrek wouldn't probably use quick kicks and would rather use a kick that could stagger an opponent momentarily, or interrupt an incoming strike or grapple. Hell, even a certain running strike or running grapple, or a flipping Signature and Finisher as they are standing or running Special Moves. And what better kick to stop any sort of offense, than the kick from the Apex Predator, Randy Orton." -Boomstick

2. Orton Uppercut Punch (Upward Strike) (Quickly move the Left Stick upward and press X)

"While used at the end of Randy's Combination Combo, Shrek can utilize Randy's Uppercut Punch like his heavy attack from the Shrek the Third videogame...but more quicker." -Wiz

3. Right-handed Slap (Right Strike) (Slap 8)

"And who wouldn't want to slap their opponents with big, meaty, green hands that basically pick boogers and earwax and smother it on their faces? I know I would." -B

"Don't even think about it, Boom." -W

"What? I was joking. You need to lighten up, Wiz." -B

4. Right-handed Boxing Hook (Left Strike)

"And a classic Boxing Hook that was part of Shrek Super-Slam. Staggering the opponent momentarily with a good ol' hook attack will be great with dealing with enemies who get crossed in the crosshairs of his punch. So, that's basically two enemy wrestlers who get hit in ONE PUNCH." -B

"Now that we have his regular Strike Attacks, let's go to his "stronger" strikes, which are obviously known, as "Strong Strikes."

2. Strong Strikes

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