Name: Amaris Lanceon
Nickname: Lance, Fairy Tail's Laziest Wizard
Age: 20
Height: 5 feet 2 inch
Weight: 180 pounds
Gender: Male
Sexuality: Heterosexual
Personality: Amaris is a surprisingly laid-back and lazy individual, a stark contrast to the typical perception of mages. Despite his short stature, he possesses a calm demeanor and often takes naps in unexpected places. Amaris is known for his ability to find the most comfortable spot in the guild hall and stay there for extended periods. However, when duty calls, Mirajane or Erza has to get him moving.
Appearance:
Guild: Fairy Tail
Exceed: N/A
Likes:
Napping in the guild hall
Finding comfortable spots
Uninterrupted relaxation
Dislikes:
Getting teased/mocked about his height
Unnecessary stress
Being Dragged around
Guild Mark/Color: Fairy Tail symbol on his chest in the color white
Rival: Natsu & Gray
Crush: Mirajane or Erza
Friends:
Gildarts
Mirajane
Laxus (Later)
Natsu
Lucy
Elfman
Gray
Erza
Magic: Elemental Dominion Magic- Wizards wielding Elemental Dominion Magic have the rare ability to control and manipulate all known elements. They can harness the power of fire, water, earth, air, lightning, ice, and more. This magic grants the user unparalleled versatility and adaptability in combat.
𝑺𝒖𝒃-𝑨𝒃𝒊𝒍𝒊𝒕𝒊𝒆𝒔:
Elemental Fusion: The user can combine different elements to create powerful and unique hybrid attacks. For example, merging fire and water to create scalding steam or combining earth and air to generate powerful sandstorms.
Elemental Transmutation: Users can transform one element into another. They can turn water into ice, fire into lightning, or even convert solid rock into molten lava.
Elemental Absorption: The magician can absorb the energy of a particular element to replenish their magical power. This allows for sustained and prolonged use of their elemental abilities.
Elemental Manipulation: The ability to shape and control the form of elements. For instance, users can mold fire into various shapes, manipulate water currents, or sculpt earthen barriers.
Elemental Mastery: Over time, users can specialize in certain elements, achieving a higher level of mastery and control over those specific powers.
𝑳𝒊𝒎𝒊𝒕𝒂𝒕𝒊𝒐𝒏𝒔:
While incredibly versatile, the user may be vulnerable to overwhelming magical attacks or interference from highly specialized magic users.
The mastery of this magic requires intense training and a deep understanding of the fundamental principles of each element.
Overuse or misuse of the magic could lead to the user losing control, causing unintended and potentially destructive consequences.
Backstory: Born and raised in Magnolia, Amaris discovered his magical talents early. He joined the guild as Makarov told him he could take all the naps he wanted in the guild hall. Amaris quickly adapted to the laid-back atmosphere of Fairy Tail, finding the most comfortable spots in the guild hall for his extended naps. However, his carefree attitude caught the attention of Erza Scarlet, one of the guild's formidable members. One day, during a mission, Erza witnessed Amaris neglecting his duties and napping while others were working hard. Unimpressed with Amaris's lack of commitment, Erza confronted him and delivered a stern lecture about the responsibilities of being a wizard. She emphasized the importance of contributing to the guild and standing up when duty is called. Initially resistant to change, Amaris was taken aback by Erza's determination and strong sense of duty. Feeling a newfound sense of responsibility, Amaris decided to heed Erza's advice. He began to actively participate in missions, training to enhance his magical abilities, and honing his skills as a wizard. Amaris, now motivated and driven, accepted the challenge and successfully became an S-Class wizard, proving that even a laid-back mage could rise to the occasion when inspired by the right mentor. Now even as S-Class Wizard, Amaris is still lazy.