Name: Hikaru Tsugino|次野ヒカル/Tsugino Hikaru
Age: 17 Years Old
Gender: Male
Species: Human/Ultra Hybrid
Ultra: Ultraman (Codename: Ultraman)
Transformation Item: Arctrellar|アークトレラー
Type: Hero
Homeworld: Earth (Codename: Ultraman)
Affiliation: KDRF (Kedirufu) |Kaiju Defense Response Force
Hikaru Tsugino is a High School and Human host who uses the Arctrellar to transform into Ultraman
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Name: Razion
Codename: Ultraman
Height: 90m
Weight: 45,000 t
Race: Ultra/Human Hybrid
Status: Alive
Family: Hikaru Tsugino (Human Hybrid Form)
Raizon/Ultraman is a Ultra that is part of a Hybrid who appears in Codename: Ultraman
Body Features:
Color Timer: An standard Color Timer, it is placed on the center of his chest, hidden behind his protect armor. The Color Timer is constantly shining blue.
Protectors: A Protector that covers his chest and color timer. A simplified chestplate with spikes sprouting from both sides of the chestplate.
Perfecter: A Mask that covers Ultraman's Face which has a built-in energy crosser that docks solar energy, capable of strengthening Ultraman/Hikaru and extending their lifespans.
Abilities:
Size Change: Ultraman can change size to match the scale of their opponents or environments.
Defense Capability: Enhanced durability and resistance to physical and energy-based attacks.
Teleportation: The ability to instantly transport oneself over short distances.
Flight: Ultraman can fly at high speeds by manipulating the energy in him to distort gravity.
Special Techniques:
Spacium Shoot: A powerful energy beam from his arms when in a "+" shape, which it can kill a monster in one shot.
Ultra Slash: A energized slashing disc attack which can slice through anything with ease.
Spiral Burst: A spiraling beam of energy fired from his arm which strike the opponent from a distance.
Light Edge: Ultraman can charge his hand and fire an arrow head shaped burst of energy,
Physical:
Ultra Punch: A powerful punch enhanced with energy.
Ultra Kick: A powerful enhanced high-energy kick.
Ultra Chop: A basic chop. Ultraman tends to use this on opponents to daze or stun them.
Other:
Photon Barrier: The ability to create a protective energy barrier.
Ultra Water Current: Ultraman can emit a stream of water from his right hand when he places his other hand above it. This can either be used as a method to put out fires or as an attack.
Catch Rings: Ultraman can spin around so fast that he creates energy rings, used to capture/ensnare foes.
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Codename: Ultraman
FantasyIn a cataclysmic event, the Land of Light, home to the Ultraman and the Plasma Spark, faced devastation when the spark went supernova, engulfing their world in chaos. Amidst the destruction, only the pure essence of light survived, hurtling through...