The Next Light

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Name: Hikaru Tsugino|次野ヒカル/Tsugino Hikaru

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Name: Hikaru Tsugino|次野ヒカル/Tsugino Hikaru

Age: 17 Years Old

Gender: Male

Species: Human/Ultra Hybrid

Ultra: Ultraman (Codename: Ultraman)

Transformation Item: Arctrellar|アークトレラー

Transformation Item: Arctrellar|アークトレラー

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Type: Hero

Homeworld: Earth (Codename: Ultraman)

Affiliation: KDRF (Kedirufu) |Kaiju Defense Response Force

Hikaru Tsugino is a High School and Human host who uses the Arctrellar to transform into Ultraman

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Name: Razion

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Name: Razion

Codename: Ultraman

Height: 90m

Weight: 45,000 t

Race: Ultra/Human Hybrid

Status: Alive

Family: Hikaru Tsugino (Human Hybrid Form)

Raizon/Ultraman is a Ultra that is part of a Hybrid who appears in Codename: Ultraman

Body Features:

Color Timer: An standard Color Timer, it is placed on the center of his chest, hidden behind his protect armor. The Color Timer is constantly shining blue.

Protectors: A Protector that covers his chest and color timer. A simplified chestplate with spikes sprouting from both sides of the chestplate.

Perfecter: A Mask that covers Ultraman's Face which has a built-in energy crosser that docks solar energy, capable of strengthening Ultraman/Hikaru and extending their lifespans.

Abilities:

Size Change: Ultraman can change size to match the scale of their opponents or environments.

Defense Capability: Enhanced durability and resistance to physical and energy-based attacks.

Teleportation: The ability to instantly transport oneself over short distances.

Flight: Ultraman can fly at high speeds by manipulating the energy in him to distort gravity.

Special Techniques:

Spacium Shoot: A powerful energy beam from his arms when in a "+" shape, which it can kill a monster in one shot.

Ultra Slash: A energized slashing disc attack which can slice through anything with ease.

Spiral Burst: A spiraling beam of energy fired from his arm which strike the opponent from a distance.

Light Edge: Ultraman can charge his hand and fire an arrow head shaped burst of energy,

Physical:

Ultra Punch: A powerful punch enhanced with energy.

Ultra Kick: A powerful enhanced high-energy kick.

Ultra Chop: A basic chop. Ultraman tends to use this on opponents to daze or stun them.

Other:

Photon Barrier: The ability to create a protective energy barrier.

Ultra Water Current: Ultraman can emit a stream of water from his right hand when he places his other hand above it. This can either be used as a method to put out fires or as an attack.

Catch Rings: Ultraman can spin around so fast that he creates energy rings, used to capture/ensnare foes.

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⏰ Last updated: Apr 14 ⏰

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