Draconic: Dragons with the ability to transform into humans.
While there exist dragons, not all of them have evolved to the point of great strength. Most are wild dragons with stronger physical capabilities than races. Draconics are some of the best of the best dragons. They are usually the oldest dragons who have cultivated their physical abilities and magic to the point of communicating with species/races.
Dragons are naturally slow learners, and most never get to the point of evolution. So draconics are proud of their achievements and abilities. However, they generally have a hard time adapting to change due to their long lifespan. They have a small population, and children born from draconics are draconic from birth.
Draconics can transform any part of themselves into any creature. They usually appear as humans with random scales to better communicate with other races. There are subraces with different color scales and racial affinities towards elemental magic: red (fire), blue (water), brown (earth), white (air), and green (nature).
Nymph: Fairies. Born and identified as no gender. Growing up, some decide to use one as their form.
Nymphs are a race born from a cluster of magic, so they will never age. While they have no parents, they consider other nymphs born from the same magic cluster siblings. They are slow learners and naturally prideful.
Normally, they are small, around six inches tall. However, they can transform into larger versions of themselves given practice and mastery. Like dragons, they have subraces associated with different elements and affinities: fire, water, earth, air, and nature.
Elven: You know, elves. Based on general fantasy elves.
Elvens generally have long lifespans, so they aren't in a hurry to reproduce. Hence, they have a somewhat small population and are slow learners. They are more intelligent from their years of existence and studying than wise of the constantly changing worlds.
Elvens resemble humans in appearance but are generally taller and have long ears. Other features are based on their subrace, culture, or individual preferences. There are subraces with different racial affinities and colors: feyri (fire), sea (water), grey (ground), avariel (air), and wood (nature).
Human: Just humans. In a world where magic exists, they can use magic.
The largest and most widespread population of all the races. Humans are fast learners who can easily adapt to different environments and situations. As a result, they produced many great legends.
Unlike other races, Humans do not have a racial affinity towards a specific type of magic, but certain individuals are born with affinities. While they are not naturally proficient, this gives them more freedom to pursue their own paths.
Dwarven: Based on fantasy dwarves.
Dwarvens are a short humanoid race who often have long beards regardless of gender. They are often heavy drinkers and strong from their mining expenditures. They are naturally drawn towards ores and the art of blacksmithing, being some of the best weapon creators of their time.
Dwarvens have a racial affinity towards connection and foundation magic, specifically buffing magic. This increases their strength and endurance, allowing them to mine or craft for longer periods.
Gnome: Dwarf-like size but different.
Like dwarvens, gnomes are short humanoids. They are master crafters and constructors, often tinkering away with inventions. However, they often hide away in forests, isolated from other societies.
Gnomes have a racial affinity towards connection-obstruction magic, allowing them to better build and create. Additionally, they are particularly strong in enchanting magic which expands the possibilities of their inventions.
YOU ARE READING
NightHare
AdventureThe only thing she could remember was fire and burning. After a traumatic event, Lexi loses her memories and gets adopted as a child of Yunar. Over time, she grows to love her new family and life. But everything ends when her church is attacked. In...