Prologue - Living the Normal Life

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"Hello, six-year-olds, parents reading to three-years-old, or maybe Special Eds!

You might be wondering, "Is this story filled with random silliness to keep kids entertained?" Well, not exactly. This tale brings together the wild worlds of Team Fortress 2 and My Hero Academia, mixing humor, action, and just a dash of the absurd. It's an adventure for all ages!

I'm Hannah Hale. If you already know who I am, congrats—you might just be a idiot! Or maybe you're some adult with a little too much free time. Either way, you're in the right place. The storytelling handsome man, Nostra Was Here, has crafted this saga that'll catch you up on years of lore and maybe even sneak in a few crap along the way.

So, settle into your favorite spot, whether that's your bed, your cozy chair, or even (i won't judge) the bathroom—this is a story you won't want to miss a moment of!

NOW LET'S GET STARTED!!!!

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A long time ago, in the 2030s, in a place called Qingqing City, China, a miracle happened. A baby was born with a special, almost magical power. Soon, children all over the world began displaying unique abilities that transformed how they looked, how they lived, and what they could do. These powers, known as "Quirks," typically emerged around the age of four, sparking curiosity, fear, and a whirlwind of social change.

As the world adapted, governments scrambled to harness these new abilities. Some embraced these gifted children as future heroes, nurturing and training them to protect society. Others, however, saw them as tools of war, eager to use their abilities for political gain and conflict. Meanwhile, darker forces lurked in the shadows, exploiting these changes for their own gain.

In response, "Heroes" rose to protect society, guiding and standing as symbols of hope. But where there are heroes, there are also "Villains" —those who wielded their powers for selfish or malicious deeds. And then, there were the "Mercenaries," using their talents for profit in unpredictable and chaotic ways.

And that, dear readers, is where our story truly begins.

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in the year the 2150s, deep in the sun-scorched deserts of New Mexico—a place where only the truly stubborn or a bit unhinged dared to live. Here, we find our cast of characters.

Meet Zephaniah Mann, a wealthy old man donning a ghostly gibus hat, dressed entirely in black—a mysterious and eccentric figure. His two idiot sons, Redmond and Blutarch, looked identical, sharing brown hair and matching mustaches, each with their own flair for fedoras. Redmond favored an old-fashioned red business suit, while Blutarch preferred a blue one. Despite their shared lineage, they hated each other with every fiber of their beings.

In a bid to curry favor with their father, the brothers convinced him to buy most of New Mexico and relocate there. Zephaniah never forgave them. On his deathbed, he spitefully left the family munitions company, MANN CO., to his trusted aide Barnabus Hale—my great-grandfather. To his maidservant Elizabeth McLain, he left his gold. And to his idiot sons? Nothing but the worthless land they'd pressured him into buying—land they now had to share, fueling their hatred even further.

Their rivalry led them to hire "Mercenaries" to seize the land from each other. This ridiculous feud spiraled into a century-long war, dramatized in the beloved documentary-style game we know as Team Fortress 2. 'HELL YEAH!'

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⏰ Last updated: 5 days ago ⏰

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