Card Review #1: Interdimesional Dragon, Chronoscommand Revolution

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Name: Interdimensional Dragon, Chronoscommand Revolution

Phonetic: Jikūryū Kuronosukomando Revoryūshon

Unit Type: G Unit

Grade / Skill: Grade 4 / Triple Drive!!!

Power: 15000+

Critical: 1

Nation: Dark Zone

Clan: Gear Chronicle

Race: Gear Dragon

Trigger effect: None

Illust: DaisukeIzuka (My favourite illustrator!)

Card Set(s):
Fighter's Collection 2015 Winter - G-FC02/007 (GR) - G-FC02/007 (GR) (Depend)

G-FC02/007EN (GR)

Card Flavor(s):
Revolution. That is, the opening act of a new era.

Card Effect(s):
[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC) Generation Break 2:[Counter Blast (1) & Choose a face down card named "Interdimensional Dragon, Chronoscommand Revolution" from your G zone, and turn it face up] When this unit is placed on (VC), you may pay the cost. If you do, your opponent puts all of his or her rear-guards on the bottom of his or her deck in any order. Then, if you have a face up card named "Interdimensional Dragon, Chronoscommand Dragon" in your G zone, you choose up to two of your rear-guards, and put all of your rear-guards other than those units on the bottom of your deck in any order, and if you do not, you put all of your rear-guards on the bottom of your deck in any order.

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Looks like the Commander of Time transcending time from the future has evolved in a future beyond that future! Man, time makes my head spin.......

Anyway, this is the Interdimensional Dragon, Chronoscommand Revolution! It's just like Chronoscommand Dragon, but better! (Like Cross Strides should be I guess...) Once he placed on the vanguard circle, he can immediately rewind your opponent's entire formation beyond space-time! So, unlike the original, it's not at all all cost heavy and the attack doesn't have to hit to rewind rear-guards. It's perfect for messing up formations and disruptimg combos. The best thing about this card is it's compatability with cards like Summit Crest Standing Gear Fox and Mist Geyser Dragon. If you rewind a full field and Gear Fox boosts Revolution, he can swing for a total 48k. If Mist Geyser boosts Revolution, that's and overwhelming 57k columm! Much more power than a hand without Sentinels could guard easily. Just imagine how broken it would be if his skill was an ACT....

Anyway, that's my first card review done! I don't think I did a great job, but hey, I'll get better. Don't forget to put down what card you want me to review next in the comment section. Yudai out.

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