AqF - Ripple

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GRADE 0 - 17
4x Ice Floe Angel (Heal)

2x Keen Eyed Seahorse Soldier (Stand)

4x Officer Cadet, Alekbors (Stand)

4x Ripple of Demise, Orest (Critical)

1x Starting Ripple, Alecs (Starter)

2x Supersonic Sailor (Critical)

GRADE 1 - 14
2x Flash Ripple, Odysseus

2x Kelpie Rider,  Nicky

2x Mako Shark Soldier of the Blue Storm Fleet (Limit Break Enabler)

4x Ocean Keeper, Plato (Perfect Guard)

4x Silent Ripple, Sotirio

GRADE 2 - 11
4x Rising Ripple, Pavroth

3x Storm Rider, Basil OR Tidal Assault

4x Unruly Ripple, Lapis (12k Ripple Attacker)

GRADE 3 - 8
4x Rolling Ripple, Miltiadis (Legion Mate)

4x Thundering Ripple, Genovious (Legion Master)

G-DECK - 8
2x Marine General of Heavenly Silk, Aristotle

2x Marine General of the Heavenly Scales, Tidal Bore Dragon

4x Surging Ripple, Prodromos

Tips

●This is one of the most Legion/Stride proof decks out there. This decks allows for playing aggressively while maintaining grade 2, and when your opponent can't take anymore, Stride or Legion away. And if they do that annoying thing, where they wait for you to ride to Grade 3 first, leaving the fight in a Grade 2 stalemate, this deck can work with that and also has Genovious' Limit Break as a last ditch effort.

●Odysseus is one of the most broken cards in the game. If you follow tip one, it can turn the match into an inescapable cycle of reusing cards and gaining power. Tidal Rescue Sea Turrle Soldier combos with this card excellently, if you wish to use it. It allows you to get fresh units and fixes its 7k body problem.

●Remember, with this deck, standing rear-guards is everything.

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