2. The Guard

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Dean and Sam pull up to a little house in the back of a subdivision. The house seems to be in an acceptable condition besides from the fact that the yard hasn't been mowed in months. Getting to the front door, there's a sign that says "No Knocking" with an arrow pointed to the doorbell. Sam pushes the button, but it doesn't sound like it works. Sam tries a few more times, but Dean gets impatient and knocks.
"Dude, c'mon", says an agitated Sam.
"There's a car in the driveway and the buzzer clearly ain't working. It's not like we're made out of time."
Before Sam can refute, a man opens the door.
"Sorry about the knocking, sir."
"It's alright. I need to fix that buzzer anyway. What can I help you two boys with today?"
"I'm Agent Cawthon and this is Agent Scott. We heard that you were a night guard at a Freddy Fazbear eatablishment 10 years ago and we were wanting to clear up some suspicious reports, given the new horror attraction that is opening up."
A stern look comes across the man's face. "Yeah, I'm Smidt. But I've already said everything to the cops. Sorry boys, I don't have anything else for you."
Smidt starts to close the door, but Sam intervenes. "Smidt, you are the only one around here who knows anything about this place on the inside. There have been almost a dozen people who have went missing over these four places and I'm sure you would want to help us stop it!"
The door halts it's close, then slowly begins to open back up. "Stop it? Huh, that's what the other agent said. I suppose I can tell you a few of my experiences. You've probably heard weirder ones than mine any way. Not like I was doing anything either."
"Thank you, Mr. Smidt."
"Come on in, and just Mike please. No need to be so formal."

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⏰ Last updated: Jul 20, 2016 ⏰

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