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Overview: Mists of Pandaria will raise the existing level cap from level 85 to 90. It will introduce a new character class, the Monk, along with a new playable race, the Pandaren. The vanity pet system will be overhauled and will include a pet battle system. New PvE scenarios will be introduced, and Challenge Modes will be added for dungeons. The existing 41-point talent trees will be replaced by a new system of tiered talents that are awarded every 15 levels. Blizzard has stated that there are plans for nine new dungeons, three new raids, and four new battlegrounds. 

Plot and Setting: The game is set after the events of Deathwing and the Cataclysm. The major setting is the titular land of Pandaria, one of the continents of the world of Azeroth. Discovery of Pandaria is made after a naval battle between the Horde and the Alliance. It had previously been hidden by magic since The Sundering, only to resurface. 

Pandaria: Pandaria is a new continent located to the south of the Eastern Kingdoms and Kalimdor. Several zones have been announced, including the Jade Forest, Valley of the Four Winds, Vale of Eternal Blossoms, Townlong Steppes, and the Kun-Lai Summit. The Jade Forest will be the first zone, and the entry point for the Alliance and Horde. It will feature lush rainforest and stone spires, and introduce the player to the Hozu and Jinyu races. It will contain the Temple of the Jade Serpent, one of the new dungeons, and introduce the Sha enemy. The Valley of the Four Winds will include Pandaren farm lands, with a coastal jungle. The Stormstout Brewery, another new dungeon, is located in the valley. 

The Wandering Isle

The Wandering Isle is a roaming giant turtle where Pandaren player characters begin their adventure, which they leave after choosing a faction.

Creatures and Enemies

Pandaria will play host to new races that the players will encounter. One is the Jinyu, a race that is similar to the Murlocs and Naga. There will be the Hozu, a monkey like race, and the Verming, who are related to Kobolds. The Mantids are an insectoid race with some of Pandaria's raids planned on them. Players will encounter the Mogu, who were the first to inhabit Pandaria, and the Sha, who are "the manifestation of negative energy on Pandaria".

Gameplay

Blizzard has announced that players will not be able to fly in Pandaria until they have reached the maximum level. There will be auction houses scattered across the five zones of Pandaria.

Monk class

Monks uses an energy source to power basic abilities like Jab. The basic Jab attack is used to generate a resource called "Chi", which are then used for more advanced attacks. The monk class was originally not going to utilize an auto-attack like the other classes, but as of the 2012 MoP Press Event, they have been given an auto-attack. The monk class has three specializations known as: Brewmaster (tanking), Windwalker (melee damage), and Mistweaver (healing). Some details of the healing specialization have included that it will heal through "proximity" based heals, by dropping statues that pulse healing as they perform attacks on the enemy target. Blizzard announced that choosing the healing specialization will give the monk a mana bar like other healers. Monks will wear the leather armor class. Every race except Goblin and Worgen can be a monk. 

Pandaren race

The pandaren - a race of anthropomorphic giant pandas initially created by veteran Blizzard artist Samwise Didier - were introduced to the Warcraft canon in the bonus Horde campaign of Warcraft III: The Frozen Throne. Unlike previous races in World of Warcraft, which are tied to either the Horde or Alliance in-game factions, pandaren are faction-neutral for the early levels of the game. Until level 10, the pandaren player character is faction-less; at the end of their starting experience, the player chooses to align with either the Horde or the Alliance. The pandaren speak both the Pandaren language (though the factional language barrier will still remain between Horde and Alliance pandaren) and the main languages of their faction, which are Common (Alliance) and Orcish (Horde). (In an interview with Kat Hunter, Chris Metzen jokingly said the languages had not yet been chosen but Pig Latin was a strong candidate.) The classes available to Pandaren are Hunter, Monk, Mage, Priest, Rogue, Shaman and Warrior.

New instances

At Blizzcon 2011 it was revealed that the new instances would include Temple of the Jade Serpent, Stormstout Brewery and Shando-Pan Monastery. It was later revealed that the 4 parts of Scarlet Monastery – Library, Graveyard, Armory and Cathedral – will be merged into two heroics in Mists of Pandaria. A heroic version of Scholomance was also announced. During the Mists of Pandaria press release, it was announced that there will be nine level 90 heroics for players as well as three raids with 14 raid bosses. All of the raids are going to have three difficulties (Heroic, Normal, and Looking for Raid).

Pet Battle System

Now players' vanity pets can battle in a new turn-based combat system, either against other players for fun or against vanity pets in the wild. If wild pets are defeated, they can be captured and added to the pet collection. Players will be able to seek out master pet trainers, and if the player is able to defeat them, they will gain access to new pet abilities. All information regarding pet levels, abilities, and battles will be tracked in a new Pet Journal.

There will be 10 possible pet classes, each with their own strengths and weaknesses.

Aquatic Beast Critter Dragonkin Flying Mechanical Magic Elemental Humanoid Undead

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