Prologue: Mundus

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Yay! New story!

And this time its about an anime i've been getting into called Overlord.

And on another note, I'm going to mess around with the stat names

I'm also going to bring in some Cthulhu mythos seeing as how the series has already.

And with that out of the way, let's get to the story!

Bold letters = Spells, status effects, settings, item names, and boss titles

"Quotations" = Someone talking

"Bold quotations and letters" = Higher being or item talking

'What ever this are called' = Someone thinking

Disclaimer: I do not own Overlord

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Ainz Ooal Gown is known by many as one of most powerful guild in the entire world of YGGDRASIL with a total of 41 members at one time. Before it's rise to prominence, it consisted of only nine people including the current Guild Master Momonga and former Guild master Touch Me. Both are insanely strong with their powerful spells (Momonga) or their masterful swordsmanship (Touch Me). There were others as well like the voice actress Bukubukuchagama, the stereotypical ninja Nishikienrai and the strongest magic-caster Ulbert Alain Odle who were just as famous/infamous as the Guild Masters. The other four of the First Nine aren't known by the players of YGGDRASIL that well as there appearance is somewhat of a mystery.

One of the unknown four goes by the username Mundus Solvite, Which means The World Destroy in Latin. He originally wanted it to be The World Destroyer, but when he looked it up on a internet translater it translated to Mundus nomen Exterminans, which didn't sound as cool to him.

Mundus' class was unique due to it being limited to about one hundred of the YGGDRASIL players. The class was known as The Magic Knight which was one of the higher tier classes and allowed the player to use all types of magic and all melee type weapons simultaneously.

Like his friends in Ainz Ooal Gown, Mundus is a Heteromorphic race not commonly used due to it's complex abilities that made many players start a new profile, which takes a while, just to change races. His race was called Dragonoid, which allowed the player great strength, speed, defence and mastery over a certain type of magic depending on the type of Dragonoid they are (Fire Dragonoid = mastery over fire magic, Poison Dragonoid = mastery over poison magic, ete). If you choose a metal themed Dragonoid you gain a higher defence and strength stat based on the density of said metal, but the denser the metal the lower your speed stat goes down. On a side note, Elemental Dragonoids have almost the same base stats for both kinds of defence, physical strength and speed. The most complex abilites the Dragonoids possess is the ability to spew the type of magic they have a mastery over in the form of breath and the ability to turn into a dragon once they have reached a certain level. When Dragonoids reach max level their magic abilities gain a major boost and their selected element becomes so powerful that it can match most tier 9 magic and some tier 10 magic. Also, Dragonoids will gain the knowledge of the most powerful spell in their element if they can defeat the corresponding World Class dragon boss, which is nigh impossible.

Most people who read the description of Dragonoids usually believe it would be to much of a hassle to learn how to do all of those things and those who try to tackle the challenge of being a Dragonoid usually stop doing so because the cons started to out-weigh the pros after awhile.

Mundus didn't care though.

He accepted the fact that the road of a Dragonoid would be a tedious path and is currently a level 100, like most Ainz Ooal Gown members, Wind Dragonoid.

You've reached the end of published parts.

⏰ Last updated: Jul 21, 2017 ⏰

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