This story part explains how their kingdoms work, it is a must read to understand the story.
Overview:
Empire/Kingdom ruled by two powers, a King and a Queen. If there is an heir, the heir will inherit the throne (female or male) upon the passing of the current rulers. Any siblings of the Queen or King are declined access to the throne of the current rulers produce an heir. A noble advisor will be assigned to an heir until the heir may succeed the throne. The first born of the king or queen is the heir, the other children are nobility. If something happens to the heir the second oldest will become heir and so on.
The King or Queen may marry commonfolk but it isn't usually smiled upon. The heir may not marry nor date until he or she succeeds the throne.
Class System (in order):
Royals: King and Queen + Heir.
Nobility: Siblings, cousins or friends of the royals. Also includes protectors, the equivalent of a knight or a guard.
Commonfolk: Those who live in the kingdom/empire boundaries.
Outlander: An exile or someone who lives outside the kingdom walls.
Ranked Nobility:
Protector: Equivalent of knight or guard to the kingdom they reside in.
Magics: Any wizards, witches, warlocks, etc.
A royal is not permitted to marry any magical beings!
Ranked Commonfolk:
Artisan: A baker, crafter, blacksmith, seamstress, etc.
Clergy: A member of the church, not permitted to marry.
Commonfolk can not leave the kingdom unless permitted.
Outlander:
Exile: Enemies or outlaws of the kingdom.
Thief: Sneak into the kingdom and steal for a living.
Seller: Tries to sell stolen goods, main buyer of the thieves.
Occupations:
Nobility:
Advisors
Kings Court, Protectors
Ladies (In Waiting)
Gardeners
Dress Makers
Chef/Cook
Mentor (Teachers, usually male for men and female for women class wise)
Commonfolk:
Botanist
Mercenary, legally sells goods
Baker
Questors, earn money from missions, only males.
Teachers, only females.
Clothing Types:
Light: Colorful robes and dresses, usually bright and airy.
Occupations which wear this armor: Advisors, Ladies (in waiting), Gardeners, Chef/Cook, Mentor.
Medium: Usually clothing consisting of cloth, leather, and some metal (little to no metal).
Occupations which wear this armor: Mercenary.
Heavy: Usually metal but includes cloth and intricate seals and designs.
Occupations which wear this armor: Kings Court, Protectors, Questors.
Specialties (Add-on to an occupation):
Animal Caretaker - Works at local shops and stables.
Pet Tamer - Adventures about to tame new species.
Traveling Cook - Specializes in small meals and ‘on the go’ food.
Missionary - A part time questor.
Extra-Info:
The kingdoms included in this story are in a mountainous region and each has their own protective wall. This wall is meant to keep out outlanders, and monsters. The artisan market is in the center of each kingdom so it is heavily guarded due to being far into the interior. Housing districts surround the castle/palace and the market. People who leave the walls must have a permit. Usually only questors, mercenaries, and magics have access to leave as well as royals. (Very high security).
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Elderbrook - A War Beginning
AdventureBook one of the Elderbrook series. This story has established it's own way of medieval lifestyle adding a fantasy touch and some newer class ranks and laws. Elderbrook is a kingdom in the mountain filled wilds, ruled by a single queen and king who t...