1.Mince (main) newest arrival, found injured in woods after attack from the sanders, odd understanding of nature, siblings w/ Mouse 12 (m)
2.Twist weapon master and in charge of battles w\ Sanders 19 (m) rough
3.Fawn in charge of hunting 14 (fm) mysterious, commanding
4.Fort in charge of building 17 (m) strong, tough, rough, nice on inside
5.Berry in charge of gathering 16 (fm) Polite, kind, quiet
6.Basil in charge of healing 13 (fm) Caring, sweet, very nice
7.Swift in charge of scouting 14 (m) flirty
8. Quail hunter 17 (m) mysterious
9. Alder builder 17 (fm) fun
10. Thorn weapons 16 (fm) serious
11. Pond Juice gatherer 18 (m) wacky, flirt
12. Breeze scout 19 (fm) quiet, fast, bossy
13. Thyme healer 14 (m) polite, quiet
14. Lavender healer 13.5 (m) rude
15. Sparrow scout 16 (fm) mysterious, rude
16. Vine gatherer 15 (m) headstrong
17. Oak builder 14 (fm) fun, carefree, strong
18. Force weapons 18 (fm) strong, stubborn, jokes about others
19. Arrow hunter 16 (m) best archer, quiet, smart, strong
20. Pounce co-leader 17 (m) asserts authority
21.Willow co-leader 15 (fm) care free, no one wants her as co-leader, but leader keeps her around for some reason
22. Iris leader 20 (fm) polite, kind, assertive, keeps Willow co-leader, no one knows why
Guide- #. Name job age (gender) personality
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The Wildnerness (On Hold for Unknown Amount of Time)
AdventureTwo tribes of genetically modified teens, living in destroyed world after a nuclear bomb that only they survived, thanks to their geneticall differences. With no man-made items or signs of human life, both tribes are at war for more land to survive...