Book One introduced readers to Draumrs. These everyday folks among us are the descendants of ancient mystics and prophets, who actually knew what was coming through heightened senses and foreshadowing vision. Most importantly, Draumrs can influence the waking actions of people by joining them in their dreams. Committed as a species to the welfare of humankind, Draumrs, or Dreamweavers, have been part of sentient dreams for recorded history, subtly creating and acting in dreams that help troubled beings make better sense of the world. Sexy and fun-loving, Draumrs also create the most memorable of human fantasy dream adventures just on a lark.
But, the Dreamweavers aren't perfect. The Clans, which are organized under the seven colors, also have a long history of conflict amongst themselves and among the humans that they guide. Draumrs aren't immune to the temptations of power and influence. In the past, this fallibility has resulted in highly destructive interference into the dreams of rulers: kings, popes, imams and despots. Believing in their dreams and in the glory to be gained, maniac leaders have followed fantasy paths that led to the destruction of peoples and countries in brutal world wars. When the Draumr making the dreams was also deeply disturbed, a nearly unstoppable force threatened all of mankind. Only the most desperate and equally brutal response from the combined Clans stopped the slide into total destruction.
The troubling past should have been behind them since the last global war caused mostly by a wayward Draumr more than 75 years ago. The new heroes of the Clans are young, energetic and hugely talented, but they are woefully naïve in both the destructive potential of Draumr influence and in the force of ancient practices coming back into play. History has unfortunately not been fully recorded or told, as successive generations lost touch with the madness of the past.
Banned and hidden by the Elders, ancient practices make use of other-world artefacts to multiply the power of the Dreamweaver. The colored 'stones' also allow Draumrs to reach across the dreaming-waking boundary to inflict real damage, and death, in dreams that actually become reality. The stones' power also has a corrupting and potentially destabilizing impact on the mental well-being of their holder. At the end of Book One, an off-side Draumr, possessing the artefacts, appears well on his way to creating another global catastrophe.
The unlikely trio of called-up Leutnant heroes: Will, Snow and Lulu, respectively from the Green, White and Black Clans, has its work cut out. Unsure of support from their only ally: Thomas, the Brown Clan master warrior, they now face a Red Clan foe who has shown that she will use brutal force, cunning deception and irresistible sex appeal to achieve the goals her, possibly insane, father has assigned her. Having already lost in combat to Xana twice, the last-hope trio must now pursue their foe to the other side of the world, where a gathering of world leaders presents a tempting and nearly indefensible target for a brilliant enemy already many steps ahead of them.
Cast of Characters
As introduced in Book One:
Green Clan
Water Green – Elder of the Clan and ageing former fighter
Jack Green – son of Water, an emerging leader as Water steps back
Will Green – nickname Duck, young fighter now emerging under Water's and Jack's guidance
Joe Green – northern cousin, Guardian of the river who died in an early confrontation
White Clan
Emma White – new Elder of the Clan, following the death of her father
Sacha White – nickname Snow, young fighter leading the good guys, already very capable
Red Clan
Mikilo Chernoyiv – nickname Cherry (translated last name) aging Elder of the Clan
Oksana Chernoyiv – nickname Xana, highly skilled and deadly agent of her father, leading the bad guys
Alexander Chernoyiv – nickname Lex, nephew of Cherry, nasty, but with uncertain skills
Bohdan Chernoyiv – nickname Bobby, killed by someone in the first encounter with the good guys
Black Clan
Gloria Black – Elder of the Clan, having succeeded her father a few years back
Luise Black – nickname Lulu, youngest of the good guys team, highly skilled in martial arts but a lover first
Brown Clan
Jacques Brun – nickname Jake, Elder of the Clan, military expert and long ago fighting ally of Water and Cherry
Thomas Brown – nickname Tom, son of Jake, current military liaison, deadly (possible double) agent
Grey Clan
Armand Grau – Elder of the Clan, head of the First Circle and most senior Draumr
Philip Grey – younger cousin in the Clan, intelligence expert for the good guys
Plus, of course, the many dreamers...
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DRAUMRS - Dreamweavers - Book Two
FantasyInnocent dreamers have been plagued by nightmares of murder, rape and terror by demons that seem to feed on their fears and weaknesses. Lulu, Snow and Will finally know the enemy they face in the deadly Xana. The team of fighters, recruited and char...