Fallout Perk Sheet

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Strength
*         Iron Fist – Channel your chi to unleash devastating fury! Punching attacks do 20% more damage to your opponent. (5 Ranks)
*         Big Leagues – Swing for the fences! Do 20% more melee weapon damage. (5 Ranks)
*         Armorer – Protect yourself from the dangers of the Wasteland with access to base level and Rank 1 armor mods. (4 Ranks)
*         Blacksmith – Fire up the forge and gain access to base level and Rank 1 melee weapon mods. (3 Ranks)
*         Heavy Gunner – Thanks to practice and conditioning, heavy guns do 20% more damage. (5 Ranks)
*         Strong Back – What are you, part pack mule? Gain +25 to carry weight. (4 Ranks)
*         Steady Aim – Stay on target! Hip-fire accuracy is improved when firing any gun. (2 Ranks)
*         Basher – Get up close and personal! Gun bashing does 25% more damage. (4 Ranks)
*         Rooted – You're part tree! While standing still, you gain +25 Damage Resistance and your melee and unarmed attacks deal 25% more damage (3 Ranks)
*         Pain Train – Choo choo! All aboard! While wearing Power Armor, sprinting into enemies hurts and staggers them. (Robots and oversized enemies are immune to stagger.) (3 Ranks)
*       Juggernaut- get out the way, human tank coming through! Increases the limit of power of the user past their limit. Takes 60% less damaged when wearing any type of armor. (10 Ranks) Juggernaut-2 summons a heavy armored guard at all times.

Perception primarily affects your weapon accuracy in V.A.T.S., Fallout's slow-motion auto-targeting system. It also comes tied to perks rogue-type characters might enjoy, like lockpicking, pickpocketing, and explosives. Perception also carries perks that will boost rifle and sniper skills.
*         Pickpocket – Your quick hands and sticky fingers make picking pockets 25% easier. (4 Ranks)
*         Rifleman – Keep your distance long and your kill-count high. Attacks with non-automatic rifles do 20% more damage. (5 Ranks)
*         Awareness – To defeat your enemies, you know their weaknesses! You can view a targets specific damage resistances in V.A.T.S. (1 Rank)
*         Locksmith – Your nimble fingers allow you to pick Advanced locks. (4 Ranks)
*         Demolition Expert – The bigger the boom, the better! Your explosives do 25% more damage, and you can craft explosives at any Chemistry Station. (4 Ranks)
*         Night Person – You are a creature of the night! Gain +2 to Intelligence and Perception between the hours of 6:00 p.m. and 6:00 a.m. (2 Ranks)
*         Refractor – You must be part mirror! Instantly gain +10 Energy Resistance. (5 Ranks)
*         Sniper – It's all about focus. You have improved control and can hold your breath longer when aiming with scopes. (3 Ranks)
*         Penetrator – There's no place to hide! In V.A.T.S. you can target an enemy's body parts that are blocked by cover, with a decrease in accuracy. (2 Ranks)
*         Concentrated Fire – Stay focused! In V.A.T.S. every attack on the same body part gains +10% accuracy. (3 Ranks)

Endurance directly impacts your hit points and the amount you can sprint. The perks tied to endurance includes all sorts of damage resistances, the ability to eat a wider variety of foods and drinks (including human flesh) and the ability to take in healing from sunlight.
*         Toughness – You now have +20 Damage Resistance (5 Ranks)
*         Lead Belly – Your digestive tract has adjusted to the weirdness of the Wasteland! Take less radiation from eating or drinking. (3 Ranks)
*         Life Giver – You instantly gain another +20 maximum Health. (3 ranks)
*         Chem Resistant – All the rush without the hassle! You're 50% less likely to get addicted when consuming chems. (2 Ranks)
*         Aquaboy – Water is your ally. You no longer take radiation damage from swimming, and can breath underwater (2 Ranks)
*         Rad Resistant – Exposure to the Wasteland has made you more resilient, instantly granting +10 Radiation Resistance. (3 Ranks)
*         Adamantium Skeleton – Your skeleton has been infused with indestructible metal, reducing limb damage by 30% (3 Ranks)
*         Cannibal – Feast on mortal flesh to heal your wounds! Eating human corpses restores Health. (3 Ranks)
*         Ghoulish – Sure, you're still human – on the outside! Radiation now regenerates your lost Health. (3 Ranks)
*         Solar Powered – Catch some rays! Gain +2 to Strength and Endurance between the hours of 6:00 a.m. and 6:00 p.m. (3 Ranks)

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