I always kind of wondered what melee combat would be like, coming from an Agent. You see plenty of melee-oriented combatants while fighting, so why is it that all we Agents get is a half-assed shove with our gun?
There are a few ways this could work... here are the subsets I came up with.
1 : Shade Sword - Equip a full-body cloak, and sneakily take out enemies without making noise. Bumping into objects or staying in line of sight would reveal you. This would really make an interesting new way of playing this game, since most of it is just shooting galleries.
Skill Cooldown - 90 secs
If dismantled - 60 secs
2 : Savage Tomahawk - Can be thrown, but the agent must retrieve it. Hold down the Right Mouse/LT/L2 to aim. Travels at an arc, so if you aim upwards, it will do more damage after building up momentum. If an enemy gets in your face, tap the skill button to hack at them. The blow will be devastating to them, but will leave you open.Skill Cooldown - None
3 : Breaker Sledge - Once activated, the Agent will move slowly. The hammer can break armor with a single blow, but it puts the Agent in extreme danger with the reduced speed, and no way to avoid damage other than hiding behind cover. Doesn't do as much damage as the tomahawk, but it makes up for it by knocking the enemy down, stunning them for 10 secs.
Skill Cooldown - 90 secs
If dismantled - 60 secsThat's all for now, sorry about the shadows :P
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The Division 2 - Agent Skill Ideas
RandomJust some things I wish I could use in The Division 2.