The Ones I've Read
2 stories
Darkness Girl: Trickster God by Sam_McGregor
Sam_McGregor
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Can a natural killer learn to be human again? Regan's unique talent for murder makes her a perfect assassin. After a lethal encounter leaves her broken body washed up on a beach, she finds herself adopted by a group of teenage bodyguards. She doesn't intend to stay for long, but soon Regan finds herself faced with a choice: become a hero or stay a villain? *** The boy played with the flat brim of the cap in his hands and looked around the room. He sat back in his chair, trying to look casual, but the heel of his hi-top sneaker drummed rapidly on the concrete floor. Regan sat opposite him with her legs crossed and her hands folded on her tartan skirt. She watched him without a word and brushed a strand of blue-dyed hair behind her ear. Somehow this seemed to unsettle him more. 'Calm down,' she said. 'It's just murder.' *** Author's Note: Darkness Girl: Trickster God is represented by Louise Fury from The Bent Agency. P.S. The epic cover was made by Paul Kopetko (you can stalk him at paulkopetko.com). Enjoy!
Man Hunt by MadeInWicklow
MadeInWicklow
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Like the Hunger Games series? Then you'll love ''Man Hunt'' When Alice awakes in a small, bare room with nothing more than a letter, a backpack, a change of clothes and some survival gear, she doesn't know what to expect. She has no recollection of how she got to where she is, or even where she is and she can't help but feel frightened about the whole situation. According to the letter addressed to her name, her parents signed her up for a new televised game show in which twelve teenagers will be split into two equal teams. The teenagers will then take part in a slightly modified version of a childhood game they are all quite familiar with for the chance to win a sum of €1,000,000 for every member of the winning team. When Alice meets the rest of her group, they soon realise that they are stranded on an island and they have no other option but to cooperate. They quickly find the instructions and map their team has been supplied with and are forced to begin a game which they fear is darker than it may seem. The twelve teenagers can't be any more different, however they must push their divergence aside and hope that they have what it takes to win the game and return home with the money that could change their lives forever. In a tale of adventure, action and deceit; do Alice and her team have what it takes to leave the island as champions or is there a more sinister fate in store for them? Is this really just a game as their letters describe, or are there darker forces at work behind closed doors?