Afton's Best Thrillers
2 stories
The Sixth Name by AftonsBooks_1987
AftonsBooks_1987
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    Parts 14
Five children disappeared inside Freddy Fazbear's Pizza in the summer of 1985. Their photographs appeared across newspapers. Their families demanded answers. The police searched the restaurant, but no bodies were ever found-and Fazbear Entertainment buried the case beneath closed locations, false statements and forgotten birthday songs. Eight years later, eighteen-year-old Elias Vale receives a telephone call from inside the abandoned pizzeria. The boy on the other end knows his name. He also died eight years ago. Pulled back toward a childhood he cannot remember, Elias discovers an old photograph showing six children standing beside a smiling yellow rabbit. Five of them became the missing children. The sixth was Elias. Now the animatronics are moving again, Henry Emily is hiding the truth, and William Afton has returned to complete an experiment that began on the night of the murders. The spirits inside Freddy, Bonnie, Chica, Foxy and Golden Freddy do not want Elias to rescue them. They want him to remember why he survived. Because six children entered the back room. Five never came home. And the one who escaped was never supposed to forget. THE SIXTH NAME Six children went in. One came back.
Fazbear Entertainment Presents: Local Partners Initiative by AftonsBooks_1987
AftonsBooks_1987
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    Parts 19
Fazbear Entertainment promised to bring magic back to the community. After years of scandal, closures and rumours, the company returns with its newest idea: the Local Partners Programme, a scheme that leases friendly themed animatronics to small businesses across town. A sweet shop gets Bonbon Bonnie. A cinema gets Reel Foxy. A garden centre gets Harvest Chica. A family pub gets Family Freddy. At first, the programme is a success. Children laugh. Customers return. Businesses thrive. Then the mascots begin moving after closing time. Independent maintenance contractor Daniel Marr is called in to investigate what seems like a simple fault with a sweet-shop animatronic. But when strange messages, impossible security footage and hidden Fazbear records begin linking all four locations together, Daniel realises the machines are not malfunctioning. They are remembering. And something buried beneath the Local Partners Programme is waking up one mascot at a time. What begins as a community revival soon becomes a nightmare of locked doors, corrupted recordings, cheerful voices in empty rooms and animatronics that know far more than they should. Freddy, Bonnie, Chica and Foxy are back. But this time, they are not trapped inside one restaurant. They are everywhere.