Nyc's Bookshelf
3 stories
Guardian's Amulet: Tanwen's End✓ by Marisstina
Marisstina
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In the enchanting tale of "Guardian's Amulet: Tanwen's End," meet Ayla, a brave and spirited sixteen-year-old girl who embarks on an extraordinary adventure. One fateful night, Ayla awakens to the harsh rays of light which beckons her to explore her grandmother's mysterious attic. Little does she know that this luminous invitation will lead her on a journey beyond her wildest imagination. Transported by the enigmatic radiance, Ayla finds herself standing on a secluded island. But this is no ordinary island. It pulses with magic and teems with extraordinary beings. Animal shifters roam the dense forests, elemental creatures dance with the wind and waves, and majestic dragons soar through the vast skies. However, beneath the island's enchanting facade lies a deep-rooted darkness-an ancient curse seeking revenge. Unbeknownst to Ayla, her destiny intertwines with the island's fate. As the chosen keeper of a powerful amulet, she is bestowed with the authority to command the island's elements. With this newfound responsibility, Ayla must navigate the treacherous path that lies ahead, balancing her duty as the amulet's guardian with her desire to protect her newfound friends. But when a malevolent force threatens to consume the island, Ayla faces her most challenging trial yet. Caught between loyalty to her companions and the instinct to defend her beloved home, she must make a heart-wrenching choice. Will she sacrifice her friendships for the greater good, or will her love for her home drive her to confront the very evil that seeks to destroy it? As Ayla's journey unfolds, "Guardian's Amulet: Tanwen's End," weaves a tapestry of magic, friendship, and self-discovery. Join her as she battles against darkness, uncovers long-lost secrets, and ultimately finds the strength to become the savior her island desperately needs. Where the fate of an entire island rests in the hands of a courageous young heroine.
Carbon Copies by troopowl
troopowl
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Your identity is who you are. Your experiences, your thoughts, your emotions, your skills and abilities - they are what make you truly unique. There is no one like you in the whole universe, and as such, you cannot be replaced. But what if you could? Harrier Blastov's greatest fear is to become irrelevant, to be forgotten. When you live in the scummiest slums of the second-largest megalopolis in the nation, that's usually what happens. You live, you struggle to survive, you die young, and the next generation repeats itself. In Crevan's undercity, it's no different. As one of the youngest thieves with a semi-professional rep in the Dark Zone, Harrier takes on jobs to stay on top of the competition and to keep friends fed and clothed. But a growing malevolent undercurrent is permeating the Dark Zone, and no one seems eager to stop it. Strange creatures are sighted in the deepest, darkest parts of the city and people start disappearing. Harrier writes it off as your average criminal goings-on... at least until a friend goes missing, leaving behind too much blood to be an accident. Recklessly, Harrier begins poking, prodding, and ultimately becomes neck-deep in a plot that runs far deeper than it first appears...
Under the Bloodmoon: A Bloodborne Inspired Story by troopowl
troopowl
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Let us live, that we must die... Written in pieced-together journal-format, this narrative takes place through the eyes of two Hunters who have been plunged into the destitute city of Yharnam, each having entered with very different goals, realize that they must work together in order to escape the Nightmare that has been set before them and back to their homes - and possibly the real world. [I do not own Bloodborne, or any of the in-game, NPC/related characters. The Bloodborne game is created by Hidetaka Miyazaki and owned by FromSoft. This story is a work of fanfiction and is for entertainment only. All rights of Bloodborne belong to FromSoft.]