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4 stories
Fire Walker by SpeculativeGirls
SpeculativeGirls
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    Reads 22
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    Votes 3
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    Parts 3
The last of the Fire Walkers, Kalama just lost her family, her friends, and the life she knew before. All that's left for her now is revenge-and she's ready to cross the country dodging wind-breathers, earth-shakers, and water-breakers to get it. But as Kalama sets off to capture the man who's responsible for her family's deaths, she discovers that he was after her. In fact, he's been tracking her down for her rare gift for years. If she wants to stop his plans to use her power to destroy her world-and the friends she's collected along her journey-she may have to take her world-burning gift to the grave.
To Give Everything by SpeculativeGirls
SpeculativeGirls
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    Reads 113
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    Votes 7
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    Parts 10
Emilynne Bradford knows Death is inevitable--but she still won't let him take her sister without a fight. Life is tough in the small forest town of Amford, and Death has been a frequent visitor. But after nearly succumbing to a fever the year before, Emilynne has learned that she can see him--and fight with him every chance she gets. Especially once Death tells her that her little sister, Elizabeth, is fated to die before she's reached twelve years old, Emilynne goes on the offensive, searching for ways to preserve her dearest sister. But Death is, as they say, a part of life. And the more often they meet where tragedy blooms, the more Emilynne sees that Death's hands aren't as cold as she once thought. There is mercy to the dark figure, and though his eyes are wintry--his heart may yet hold spring. Emilynne will have to guard her heart from Death's cool touch, lest her feelings betray her and he sneak her sister's life out from beneath her guard.
The Queen of Candyland by SpeculativeGirls
SpeculativeGirls
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    Reads 67
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    Votes 7
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    Parts 3
Air has been on the run from the High Queen of Candyland ever since she accidentally stole the ancient relic that grants its bearer the right to rule Candyland. But when the High Queen finally tracks her down, she offers Air something far worse than an execution--the position of Warrior Queen, the traditional co-ruler of Candyland. Air knows she's not up to the task. She's just a dirty orphan from Citrus Gorge. But she also knows refusing would be certain death. So it looks like her future is filled with ball gowns and war rooms--if she can stay ahead of the assassin hiding in the shadows of the Peppermint Palace, that is.