Daring Do and the Flame of Nevermare
Daring Do has had many adventures but none as bizarre, dangerous, and odd as this one.
Daring Do has had many adventures but none as bizarre, dangerous, and odd as this one.
After months of not finding anything, Daring Do gets a letter from an old friend that leads her on an adventure to an old kingdom for a lost artifact. Follow along as Daring Do travels across Equestria in search of lost treasures, old enemies, and of course, death traps.
Everypony is doing great until danger strikes. The enemies of Daring Do come to the dash door. They kidnap Bow Hothoof and Windy Whistle. Now it's up to Flash, he must get the mane six's help to rescue his parents.