A Guide to Archetypal Character Design
This is an in depth look at character archetypes.
This book goes over some intelligent reasonings for not wearing armor in a fictional setting other than "because I don't want to."
This book will be going over methods to step out of various roleplay conventions your may be used to as a product of your community, such as overstating numbers or understating information.
This is a set of notes based on a request I received.
This is a collection of information about planes, ad they exist in general fantasy, and ways to incorporate them into roleplay fighting.