CheetahPower
This is about the many wars of Crystal Users in Cheetah Power. Crystals are special abilities that grant you the genre of whatever the Crystal is, whether it be: Flame, Aqua, Lightning, Electric, Gold, Nature, Wood, Leaf, Dark, Divine, Fiend, Fury, Venom, Shadow, Bodial, Zombie, Blade, Trex, Bug, Fish, Coral, Grass, Wind, Rock, Ice, Snow, Blast, Gas, Heart, Beam, Aerial, Spatial, Metallic, Star, Solid, Claw, Pressure, Speed, Stamina, Strength, Size, Jumbo, Vision, Ruin, Wing, Steam, Light, Abyss, Aroma, Iron, Dirt, Berry, Ghost, Spring, Zap, Crumble, Dyna, Dusk, Drill, Dive, Double, Slither, CELL, Pillar, Owl, Architect, Vein, Sparkle, Owl and much more!
There are a bunch of types and different rarities and powers that will be discovered along the way. This begins with a common Cheetah discovering a Common Crystal and showing how he can compete with the big dogs just as a normal Cheetah.