ArthurDaigle
Will Bradshaw makes the mistake of a lifetime when he accepts a manager position offered by the law firm of Cickam, Wender and Downe. He learns too late that his job is to rule the goblins of Other Place as their king. Will's goblin followers are short, stupid and mildly crazy, and setting traps is the national pastime. Will can get home only by finding a loophole in his king contract, something that 47 previous kings did. It can't be that hard, right?
Getting home soon becomes the least of Will's problems when he accidentally starts a war with a neighboring human kingdom and their fashion obsessed monarch Kervol Ket. Will is going to have to win the war if he's going to live long enough to get home, a tall order when one man is equal to ten or twenty goblins. Worse, goblins haven't won a war in recorded history, and they have no intention of starting now.
But this time things are going to be different, because Will Bradshaw isn't going down without a fight. He has the dubious support of teeming hordes of goblins, two troll bodyguards with anger management issues, a foul tempered magic mirror and an overachieving fire scepter. It's going to take stealth, subterfuge and a seemingly endless supply of exploding outhouses, but Will is going to win.