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13 Stories

  • Construct Of The Realm  by The_Realm
    The_Realm
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      Reads 38
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      Parts 2
    Ever wondered what makes what makes a good fantasy book? Join us as we break World Building down to the proverbial "building blocks" of what separates a memorial book to the greats!
  • The Realm - Contests  by The_Realm
    The_Realm
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      Reads 91
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      Parts 2
    Check out contests from The_Realm. We bring you fantastical prompts of the majestic kind. Stay tuned.
  • Drakenshard: Shadows Of The Dragonlords by ChroniclesByVineet
    ChroniclesByVineet
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      Reads 4
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      Parts 1
    Drakenshard is an ancient land, scarred by the battles of forgotten kings and the timeless presence of dragons. Craggy mountains rise like the spines of slumbering beasts, their peaks veiled in ash and storm. Forests older than any kingdom whisper in tongues long lost, and rivers run red not just from iron-rich earth, but from centuries of blood spilled in pursuit of power. The very soil breathes history, thick with magic and memory. Once ruled by the mighty House Skarn, Drakenshard was a realm of fire and order. The Skarns were dragonlords, bonded to the last true dragons of the old world-not the stunted drakes that now infest the hills, but creatures vast and sentient, their wings blotting out the sun. Their rule was harsh but just, held together by a pact older than any crown: protect the flame, protect the realm. But nothing forged in fire lasts forever. As generations passed, the might of House Skarn waned. Greedy lords and ambitious bannermen whispered treachery behind stone walls. The once-unified realm fractured, and from its shattered pieces, rival houses emerged-each hungering for a taste of dragonfire. Among them, House Thorne, born of rebellion, carved its name in blood and thorns, wielding cunning like a blade. To the north, House Ardwyn rose from icy silence, secretive and stoic, their words cold as the steel they forge. And in the swamps of the east, where mist clings to bone-white trees, House Drakmire brews its secrets in the dark, speaking with things no man dares name.
  • Wanderer Of The Realm by The_Realm
    The_Realm
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      Reads 48
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      Parts 2
    Myths, legends, traditions and peculiar places from all around the world. Check out the incredible articles written by the gatekeepers of The_Realm to help inspire you on your journey of world building!
  • Chronicles of Izusuma: Echo of Souls by RejuinLionHeart
    RejuinLionHeart
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      Reads 18
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      Parts 2
    The Scolian Empire is crumbling under the relentless assault of Ner'Khaloth's demonic horde, and the fate of humanity hangs in the balance. Amidst the chaos, Grand Legate Quintis Agrippina, commander of the elite legion of the wolf, stands as humanity's last hope. Known for his cold strategic brilliance and unwavering discipline, Farseer's forces are few, but their strength lies in their mastery of unconventional warfare. As the demons spread terror across the land, the legion of the wolf strike with precision, launching hit-and-run tactics, scorched earth campaigns, and guerrilla ambushes that sow fear in the enemy's ranks. But even the Demon Dogs are not immune to the dark tide rising around them. With his telepathic command over his troops, Quintis must navigate the shifting tides of war, managing his legion's dwindling resources while facing enemies both inside and outside his ranks. As the demonic forces grow stronger, Farseer's resolve is tested, forcing him to make sacrifices that could either lead to victory or doom the last remnants of humanity to annihilation.
  • Guidebook - The_Realm by The_Realm
    The_Realm
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      Reads 191
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      Parts 7
    Welcome to The_Realm! A profile dedicated to the grim side of fantasy- where danger, twisted reality and plot twists shouldn't come as a surprise. This profile may feature: Dark creatures, monsters, magic, swords, legends, blood and gore. There's not a Realm there was, which we will not enter. For reading lists and what else we offer-Brace yourself and take a peek...be careful you don't find yourself in a whole new reality!
  • Lair of Beasts [Book I in the Curse Of Blood Saga] by JeanineCroft
    JeanineCroft
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      Reads 3,308,577
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      Parts 52
    When Aria's father sells her to a stranger from the north, she never expects to be cherished like a daughter. To live in a castle, showered with every luxury. Her sumptuous new life is every young girl's dream. But as Aria grows older she can no longer deny the mystery and strangeness of her beloved foster family. Especially the Greyback men. Nor can she ignore the dark menace of the woods beyond the castle. Aria is determined to unravel their secrets. Above all, those of Lucian Greyback, the enigmatic and unsettling man to whom she is betrothed. When her curiosity gets the better of her, Aria is compelled to venture into the forest and discover the truth. But beneath flesh and blood lies a beastly legacy. And a birthright she could never imagine. If you enjoyed the gothic, captivating world of mystery in Jane Eyre (but need a little more bite), you will love the suspenseful and alluring secrets of Aria's journey in this book. Cover designed by @JeanineCroft Copyright © 2015 by Jeanine Croft
  • Heartstone by Brian4023
    Brian4023
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      Reads 20
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      Parts 10
    The book is a dark fantasy narrative that blends elements of adventure, betrayal, and psychological horror. It follows Lexi, a young woman who embarks on a perilous quest to find the Heartstone-a mythical artifact believed to grant immense power, potentially able to restore balance to a broken world. What begins as a journey to fulfill her father's last wish transforms into a desperate race against time and a struggle for survival as Lexi confronts her own inner demons and the destructive forces of the Heartstone.
  • Dark Light by Vanaest
    Vanaest
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      Reads 106
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      Parts 17
    What would you do when there is no hope, no kindness for each other, and rules no one can understand exist? Lilly, a 14-year-old girl, doesn't get the chance to answer, getting pulled forward through a world she doesn't understand, carved by a destiny she doesn't want. In the place Lilly lives, driven to the brink of extinction, even the monster of old has vanished from the earth. Yet, no peace could be found as everyone pushed each other further down the path of no return. But that fact doesn't change her. Even if she is alone, her family will grace her with hope. But when a looming darkness returned, everything was taken. What choices will she make as everything starts to die out around her? Will she uphold her hopes and dreams of a better life? Or will her inescapable fate drive her insane, crushed by the destiny given to her? What will she choose in a world devoid of hope?
  • Lif and Lifthrasir - Asgardian Tales - Book 1 by BaileyBookandSketch
    BaileyBookandSketch
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      Reads 2,285
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      Parts 39
    Power has a price. No Half Bloods know this better than the Lifs and Lifthrasirs, possessing the power of Yggdrasil itself, able to manipulate the dimensions of Life and Death throughout all 9 Realms. The price? These Heroes outlive all Mortals, their only choice for happiness is to curse their beloved with a "Blessed Apple" derived from the famed immortal apples Iduna guards, trapping their loved ones in a land where they are never able to leave while the Heroes barely age over the millennia they spend adventuring among the 9 Realms. As if that isn't cruel enough, Odin revealed a terrible Prophecy - Ragnarok, the final battle of all Mortal, Ethereal and Incorporeal beings where the Cycle of Immortality itself will end, killing beings who have never died with a Lif and Lifthrasir playing pivotal roles in those events. The Patrons of Old established the Accords - a treaty setting terms for all future Lifs and Lifthrasirs. Forced to train as Warriors and sacrifice their freedom, they serve under the Guardians, the council of members from all 9 Realms who designate missions so that their powers are shared equally, an agreement that has kept the peace for almost a million years but, as Odin himself revealed, all things come to an end. Nothing spells disaster like the Blazing Spear of Blood, created by Ymir from the root of Yggdrasil connected to Hel, capable of devouring anything with its cursed flames. Stolen by Xerxes the Red King, it has been stored in Ubhal Òir under the Lifs for millions of years, much to the chagrin of the Jotuns who now act as if it never existed. But it isn't forgotten. Someone is desperate to steal it and Comharrachadh Beatha is the perfect opportunity as most of the Guardians are on vacation enjoying the Tournament of Heroes where the Realms best Warriors come together on peaceful terms to battle each other. Treachery runs thick behind the celebrations as evil looks for an opportunity to rule again.
  • THE UMBRITHAL SAGA: Nemesis Zephir (A Legends of Old History & Lore) by CelestialReveur
    CelestialReveur
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      Reads 3
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      Parts 1
    NEMESIS Zephir: The Broken Blade In the brutal dimension of Umbrithal, strength is the only law-and the Vracuntis Tribe is its fiercest enforcer. Zephir was forged in the blood-soaked crucible of their relentless training, her every breath a fight to survive under the shadow of a ruthless legacy. But when the Nemesis Trials begin, everything she knows is turned against her. Now, with the haunting gaze of Arvada-the Eldritch Gods' cold and unyielding emissary-fixed upon her, Zephir must endure trials that demand more than blood and bone. They demand sacrifice. In a world where loyalty is a weapon and power is a curse, Zephir will learn that some battles aren't won-they're survived. In Umbrithal, the blade cuts deepest when it's aimed at the heart. She is one of the 6 Nemesis of Umbrithal, Warlords of Invasion of the Eldritch Gods. Witness the rise and downfall of the Nemesis.
  • Esprit Abbey by Jodinsky
    Jodinsky
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      Reads 676
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      Parts 16
    Legend tells of an ancient evil; an unstoppable dark army that decimated the world like a plague. The warrior Maravan lead the battle against the relentless scourge, but his passion and skill fell short of the needs for success. An ancient artifact-The Essence of Atonement-containing the absolute and equitable power of destruction was called upon to abolish the malevolent force and purify the land; however, Purity Begets Destruction and indiscriminately. Esprit Abbey was erected on the ashes of the battle ground as a memorial and for centuries enjoyed peace and reverence. They forgot how to fight, how to defend, and are left completely unprepared when the ancient evil returns. They now must seek aide from the surrounding domains in a desperate attempt to save themselves, the Abbey, and the world. Full of action, magic, and mythical beasts, Esprit Abbey is a new world adventure story meant to spark imagination while you join our adventurers on their perilous journey. *This book does contain some violent scenes but none graphic enough to merit a 'Mature' rating. Please let me know if you disagree so I can make the necessary adjustments. Thank you for reading! Enjoy the story and please vote and comment! I love feedback.
  • Averon Chronicles: R106(+18) by EliasGreythorn
    EliasGreythorn
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      Reads 21
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      Parts 2
    Object R106. Two words that define his entire existence. Two words that remind him every day that he is not human. That he has no right to freedom, to his own life, to a home, to a family. He doesn't even have the right to his own name. He is just a number. Imprisoned in a cramped, stuffy cell, deprived of any dignity. Beaten and humiliated by tormentors who treat him worse than an animal. His body bears scars, but it is his soul that bleeds the most. He doesn't know what it's like to feel warm sunlight on his skin. His world consists of four cell walls. Even the faces of his torturers are a mystery to him - they always hide behind masks, as if ashamed of what they do. Or perhaps they simply don't want him to remember their faces, so he couldn't recognize them if he ever regained freedom. When he became useless to his tormentors, he wasn't granted the mercy of a quick death, a final act of compassion. Instead, he was sold, transferred to other, equally cruel hands. Like a broken object, like second-hand goods. Still as Object R106, because a slave doesn't deserve a name.