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Amira was a young girl who lives at the Tangle as a wanderer and traveler. She was also a princess of a magnificent and peaceful kingdom, ruled by her kind and loving royal parents who cares about their homeland and the villagers as well. Amira may be the next heir to the throne, but she's not afraid of adventure.
Then one day, a strange and mysterious sense of dark force has emerged as The Darkness has returned from its prison and was working with a mysterious dungeon master and an entire league of villains from different worlds. But luckily, Amira met some strange, yet interesting and friendly characters from their worlds, who have claimed to be the chosen ones of her home world. The entire kingdom begged the newcomers to protect their homeland and the entire realm. And in return, they have to find the missing dices in order to bring them back home.
Now, Amira and her new friends must go on a quest retrieve the missing dices, and stop The Dungeon Master and The Darkness from destroying the universe. As they explore new worlds and meet new friends and enemies, they have to work together to save the world.