Charliecantsleep
The release of the new racing game called KARMA immediately takes South Korea by storm, topping every gaming chart and earning headlines as one of the most addicting games on the market-so addictive, in fact, that most players never leave their homes after their first session. And the best part? The game is available and free across all devices.
Naturally, high schoolers Lee Minho, Hwang Hyunjin, Han Jisung, Lee Felix, Kim Seungmin, and Yang Jeongin can't resist trying it out. But when their devices suck them into the game itself, they find themselves in a hyper-realistic, neon-lit racing world, guided by the excitable Bang-Chan, always eager to offer advice, and the overly enthusiastic announcer Seo Changbin.
At first, everything seems thrilling-but the longer the six players remain in the game, the more they begin to notice the cracks in their guides' cheerful façades: Changbin's desperate, hidden messages subtly bleed through his commentary, while Bang-Chan's seemingly harmless slip-ups grow darker with each race.
Can the six players escape KARMA... or will the sinister secret behind the game devour their spirit of freedom and leave them trapped forever?