Izumo559D
Suddenly transported from their home world into the strange world called Sorval, the United Federation of Elysia - a small and authoritarian yet highly technocratic, militaristic and technologically advanced nation - finds itself in an alien land ruled by both arcane and physics from both ancient Relics and knowledge of bygone eras.
In this world, magic-not just physics-powers industries, shapes societies, construct arcane technologies and of course, fuels war.
Civilization areas are splinted among this world, many of which varying in cultures, societies, values and technological developments. Some seek peaceful existence, while others crave for wars of domination and conquest. Scattered among the remains of the Old Worlds are near-medieval civilizations, with their people living their lives only as subsistent farmers and weary traders. Yet, a few major powers have risen from the ruins of the Old Worlds to construct unfathomable wonders in the name of glory and advancement.
Built on decades of rapid economic growth and hardened by military doctrines forged in ideological wars abroad, the United Federation of Elysia once relied on global trade to survive and thrive. But in this new world - cut off from its former lifelines - the United Federation must adapt or perish. Making new friends means bringing in new enemies, bringing new enemies means making new friends.
Will Elysia forge alliances, dominate through force, or negotiate to get things their way?