ShinetaLeviss
When six high school friends decide to play an underground horror game called Don't Wake the House, they think it's just a thrill-seeking challenge. The rules are simple but strange: don't bleed, don't scream, don't sleep, and never speak above a whisper. The game leads them into Ashmere Manor, an abandoned plantation house with a grim past and a presence that watches, waits, and listens. But what they believed to be just another dare quickly spirals into a horrifying nightmare when they realize the house is not just haunted-it's alive.
As the game unfolds, each rule broken stirs something ancient in the walls. The manor feeds on secrets and trauma, warping their minds and peeling back their deepest fears. And when they discover the game requires a final sacrifice to be completed, the group must face the darkest truth of all: one of them must stay behind forever, or none of them will leave alive!