When Night Arrives

When Night Arrives

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WpMetadataNoticeLast published Sun, Sep 27, 2015
For Sondra (Sonnie) and her best friends, Jade and Liz, it's an unforgettable trip to an overnight haunted house. Each of them, and a number of other students, received a letter to visit the Duske Myers Asylum. Upon their arrival, they unpack their bags and get ready for some good scares and a fun game of survival. But as soon as night arrives, the lights shut out, the moon is up and chaos breaks loose, they soon realize that this "game" of survival isn't a game at all. They have three days and two nights. Will they make it?
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"Oh, go on..." it growled, its twisted smile growing wider. "What is it you mortals say? Oh, yes... I dare you..." * * * When Lewis, the strange, new kid arrives at Fading Hope School, Max and Kris can't wait to invite him to join the Dare Doer's Club. They dare him to spend a night in Dreadgrave Manor, a haunted house once home to the infamous Count Montgomery Dreadgrave and rumoured to have been the location of a bloody massacre almost a century before. But then Lewis goes missing in the manor, and Max and Kris are forced to venture inside. How is Dreadgrave Manor linked to the town's dark history of children disappearing in Fading Hope? What terrifying secrets lie within its cursed walls? Worst of all, as night falls, why won't the dead stay dead? Soon, they'll realise it's a race against time to save not only Lewis but themselves as well. Can they break the curse of Dreadgrave Manor and survive until the morning? Or will they be trapped... forever?

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