Story cover for Fallout: the sun rises on long 15 by Vaultboy13
Fallout: the sun rises on long 15
  • WpView
    Reads 196
  • WpVote
    Votes 11
  • WpPart
    Parts 2
  • WpHistory
    Time 20m
  • WpView
    Reads 196
  • WpVote
    Votes 11
  • WpPart
    Parts 2
  • WpHistory
    Time 20m
Ongoing, First published Dec 25, 2013
the brotherhood of steel is in of dire need and nearly dead, and the war with the super mutant army set their sites on the long 15 supply line. can Ezekiel win the battle and save the brotherhood or will the veins of the two headed bear be slashed?
All Rights Reserved
Sign up to add Fallout: the sun rises on long 15 to your library and receive updates
or
Content Guidelines
You may also like
Shadows of Elysium: The Laughing King by DalisJamesBunch
33 parts Complete Mature
Once upon a time there was a world, much like our own. This world is gone. The machinations and wars of man saw to every manner of apocalypse. What was left is a world as nightmarish as it is fantastical. Gunslingers and swordsmen ply the same trade. Science, chemistry and magic are indistinguishable from one another. The monsters prey on all, but the true villains will always be human. Humans who have walled other humans in to the most violent part of The Husken Earth, The Wastelands. The Immortal Red Eyed Man sits atop this wall and uses his airships to drop experimental drugs into The Wasteland. Both mutants and parasites live under the shadow of the Abominations birthed. Monsters and men fear their brothers and sisters who fall prey to the allure of Elysium. It's hard to tell what is more addictive, the magical drug itself or the power it promises. {End Blurb} [Lore] Only one wall was ever built to protect the non-cannibalistic mutants of the Grey Coast and the inhabitants of Valoria from the true Wastelands; it has fallen. The remaining warriors built a great defense to fill the gap in the frontline wall. This outpost was overrun and the warriors that defended it became too few. They did the best they could and many died in the battles to keep the True Wastelands at bay. Survivers became little more than wanderers, sell swords and try hard defenders of the inhabited wastes. This is the tale of one such wanderer and his mission to unite the Wastelands against the abominations created from Elysium. This is the tale of The Wandering King and his sadistic counterpart.
Fallout: Rebirth  by WilliamKillian
7 parts Ongoing Mature
In the heart of Texas, beneath the ruins of a nation that once stood as the world's last superpower, they awaken. Fifty-five thousand soldiers, warriors of the old world, preserved in cryogenic sleep since the twilight of America. With them, their families-men, women, and children frozen alongside the last true remnants of the United States Army. It was a desperate gamble, a contingency plan set in motion by a government that saw the end coming but refused to let the dream die. If the worst should happen, if the bombs fell, these soldiers would be the ones to rebuild. The worst did happen. The world burned. The United States was reduced to ash and legend, just another name lost in the howling chaos of the wasteland. And for 29 years, the vault's technicians kept their watch, aging in silence, waiting for the day the world would be stable enough to wake them. That day has come. In 2106, the chambers unlock. Ice cracks, breath returns, and the army of the past rises once more. They step into a world that is not their own, a world that has forgotten them, a world where law and order have given way to might and madness. But they were not preserved to be forgotten. They were not sent to sleep so that the dream of America would die in the dark. They will reclaim the land. They will rebuild the nation. They will finish what was started. But the wasteland is not a battlefield. It is not a war they were trained to fight. And in this new world, the old rules mean nothing. If they are to bring back the United States, they will have to earn it. Not with guns, not with power-but with will, with sacrifice, and with the sheer, unrelenting belief that America is not just a country. It is an idea. And as long as they stand, it will never die.
You may also like
Slide 1 of 10
The Demon Hunter Chronicles cover
The Great War cover
Beyond All Doubt (In watty awards 2011!) cover
How to Train Your Dragon: Change cover
ATOM-BOMB Y/N [4thWallBreakingOP! Male Reader vs. Fallout] cover
Shadows of Elysium: The Laughing King cover
They All Carried Ghosts cover
The Dragons' Bathhouse: A Reverse Harem Enemies-to-Lovers Soulmate Romance cover
Silver Moon - How much do we have to loose? cover
Fallout: Rebirth  cover

The Demon Hunter Chronicles

21 parts Complete Mature

War destroys an era, and war also creates a new world. I don't know since when, the night is no longer completely dark. In the aftermath of a cataclysmic nuclear war, humanity teeters on the brink of extinction. The once-thriving world has been reduced to a wasteland, where radiation runs rampant and genetic mutations have spawned a host of nightmarish new life forms. Society has crumbled, leaving survivors to navigate a harsh and violent landscape where every day is a struggle for survival. Amid this desolate chaos, a mysterious figure known only as Su emerges from the wilderness. With an enigmatic past and an uncertain future, Su embarks on a perilous journey through the ruins of civilization. His quest is driven by a quest for answers and a search for hope in a world where both seem to be in short supply. When desire is unshackled, the path forward becomes obscured; turning left leads to hell, and turning right leads to hell as well. The novel is centered around the struggle for survival, following the protagonist Su as he battles against various human factions such as the Dark Dragon Knights, the Bloodshed Council, and the Holy Radiant Crusaders. These conflicts push Su's abilities to continually awaken and evolve, ultimately escalating to a war against apostles and super-beasts.