History of Magiearth
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  • Parts 2
  • Time 15m
  • Reads 71
  • Votes 0
  • Parts 2
  • Time 15m
Ongoing, First published May 15, 2017
Magiearth is a fantasy world in which races that can harness magic live. Read about the history of these races and the battles between them.
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~ COMPLETE AND NOW AVAILABLE ON AMAZON ~ In the Five Kingdoms of Saol Eile, magic is the only currency and those who have the most cast long shadows across the land. Amidst lavish parties, sumptuous banquets, and sprawling castles, despicable tyrants have risen, calling themselves kings by right; emperors, by the laws of old magic, and monarchs, by the wealth they've procured. When it's rumored that an army of flesh-eating monsters has risen from the shadows, tyrant-kings are forced to submit to a far more dangerous power - the sorcerer standing at the head of it all: The Cursed One. Orphaned and penniless, eighteen-year-old Cecily Trask's magic has always been reluctant to emerge. But with the kingdoms at the brink of war, she vows to do whatever it takes to keep her people safe-even if it means breaking all the rules, reaching into the depths of her soul to unravel the bindings around her true power, and allying with the potentially dangerous prince, Daire Niadh, to do it. In a landscape thick with mistrust, desire, and incipient hope, Cecily and Daire cross paths in an unfamiliar world forever changed by violent forces neither of them understand. They should hate each other. They should want each other dead. But their grief both draws them together and breaks them down, until all they have left is their shared goal - to defeat The Cursed One, even though for Cecily, the journey means almost certain death. ❧ Copyright © Marcella Colavecchio, 2014 - 2020.
The Belorian Chronicles by ProabisHD
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The Land of Beloria A land brimming with magic and natural beauty, Belloria is home to humans, dwarves, elves, beastmen, and countless mythical creatures. Yet beneath its enchantment, the realm is fractured-its people divided. The elves rule the western lands, their mastery of magic unmatched. Separated from the rest of Beloria by the massive Vyrath Divide, a river so wide and powerful it acts as a natural barrier, the elves have grown distant-and arrogant. Humans, once thriving across Beloria, have been hunted nearly to extinction. Now, they survive in the frozen, inhospitable North, in a small nation called Frosthelm. The brutal climate forces them to rely on ingenuity and sheer will. Though scorned by the other races, humanity remains resourceful-and dreams still stir of reclaiming their place in the world. To the East, dwarves and beastmen have forged a formidable alliance. The dwarves, masters of craftsmanship, labor in vast underground forges, building advanced technology and weaponry. The beastmen, fierce and physically dominant, lend raw strength to their cause. Together, they pose a rising challenge to the elven rule-but tensions within their alliance threaten to tear it apart. The southern lands are shrouded in unnatural darkness, feared by all. Magic there is dying-drained from the land itself-leaving behind dead forests, cracked earth, and cursed wastelands. The air carries an ancient evil, its corruption spreading like a sickness across Beloria. Whispers of this growing darkness haunt the edges of every border, foretelling a coming doom.
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