The Keyholder (Unfinished)
  • Reads 550
  • Votes 41
  • Parts 6
  • Time 1h 1m
  • Reads 550
  • Votes 41
  • Parts 6
  • Time 1h 1m
Ongoing, First published Dec 26, 2013
Something is going on in Merlt, a kingdom in the midwest of the Realm. A new race has emerged from the east, showing the people of Merlt that they won't hesitate to kill. They control the very aspects of the living body, and use those to commit murder. Merlt has declared this race an enemy, but this means nothing to creatures of the darkness. Years after the beginning battles in the abandoned towns on the outskirts of the Kingdom, the enemy is still going strong. 

Merlt has managed to capture one. It gave information fairly quickly, even supplying a name: The Seaarn. Some time later, when Merlt's best warrior loses control of his body, the prisoner supplies more information. Information about a lost vault. A vault that holds the secrets of the Seaarn.

The only catch?

There's a Keyholder. 

The King sends four people of the three major races on a quest to find this Keyholder while he holds the Seaarn at bay. But there's one question in everyone's mind: can they trust anything this prisoner has to say?
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After a great victory in the elven city of Sudegam, Searon finds himself at peace where he can finally rest. Or can he? As soon as everything seems to settle down after the battle and they are awaiting the celebration feast of victory; Andron, a human who was presumed dead has returned with ill tidings. He claims to have seen a large force growing of all creatures as if a great attack was being planned. Included in his sights were a strong and growing force of Nacropi, a new species of giant scorpions brought to life by Necromancers. He claims they are preparing for war if there is any chance to survive something must be done right away. Searon has to turn his defensive ideas to the wizard Karceoles, and the new elven archer he just met Anaela. He begins to develop a fondness for Anaela right away, a fondness that isn't shown from even the rest of the elves, because she is an outcast- being the only wood elf in a high elf city. Normally Searon would confide in his good elven friend Starlyn, but she had an important task that she had to leave on in secret. Nobody seems to know where Starlyn went, or what was so important to her that she abandoned them, and her lifelong cause of finding her sister Arria. Meanwhile while she's gone Arria beings to surface once again, finally coming from the shadows to reek havoc on Sudegam. Searon must decide if he can help lead the elves to victory, or if even the new human alliance with the elves won't be enough, and another alliance needs to be formed, a dangerous alliance.