The Keyholder (Unfinished)

The Keyholder (Unfinished)

  • WpView
    Reads 572
  • WpVote
    Votes 41
  • WpPart
    Parts 6
WpMetadataReadOngoing1h 1m
WpMetadataNoticeLast published Sun, Jan 26, 2014
WpInfo
Fiction
Fantasy
Something is going on in Merlt, a kingdom in the midwest of the Realm. A new race has emerged from the east, showing the people of Merlt that they won't hesitate to kill. They control the very aspects of the living body, and use those to commit murder. Merlt has declared this race an enemy, but this means nothing to creatures of the darkness. Years after the beginning battles in the abandoned towns on the outskirts of the Kingdom, the enemy is still going strong. Merlt has managed to capture one. It gave information fairly quickly, even supplying a name: The Seaarn. Some time later, when Merlt's best warrior loses control of his body, the prisoner supplies more information. Information about a lost vault. A vault that holds the secrets of the Seaarn. The only catch? There's a Keyholder. The King sends four people of the three major races on a quest to find this Keyholder while he holds the Seaarn at bay. But there's one question in everyone's mind: can they trust anything this prisoner has to say?
All Rights Reserved
#881
men
WpChevronRight
Join the largest storytelling communityGet personalized story recommendations, save your favourites to your library, and comment and vote to grow your community.
Illustration

You may also like

  • Echoes of Fate - A D&D Story
  • Powerful love (The Hobbit FF)
  • Shimmer Island
  • My Heart, My Mountain, My King {Thorin Oakenshield Fanfic}
  • At First Sight (Thorinxreader)
  • To Make a Kinder Children's Tale
  • That's Another Story For Later
  • The Obsidian Arrow
  • Knight of Two Hearts
  • Veil: Tale of a 16 Moons [FANTASY EPIC] [MAGICAL COMING OF AGE + ROMANCE]

What begins as a simple escort mission soon unravels into a battle for survival, vengeance, and destiny. Fendic Lancer, a fierce Dragonborn warrior searching for his place in the world. Alista Willow, a rogue with a haunted past and a secret even she doesn't understand. Balder Slashman, a half-orc druid whose wisdom is often overshadowed by his eccentricity. Together, they set out on a journey through the Sword Coast-only to find themselves entangled in a war far greater than they imagined. From the depths of Cragmaw Hideout to the ruins of Wave Echo Cave, they will face goblin armies, ruthless mercenaries, and dark magic beyond comprehension. But as secrets unfold, Alista discovers she is more than just a survivor-she is the key to something far greater. And Fendic? He must learn that true strength isn't just found in battle-it's found in the bonds we forge and the legacies we leave behind. As their final battle approaches, allies will rise, sacrifices will be made, and destinies will be decided. The Echoes of Fate call to them. But will they survive long enough to answer? Disclaimer: This story is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC. I do not own the locations, storyline, or anything related to Dungeons & Dragons. The main characters of this story are in fact mine and my friends characters due to the story being based on our very first campaign ever played together in the pre-built adventure "The Lost Mine Of Phandelver". Based on the critically acclaimed table top game Dungeons & Dragons™ published and owned by Wizards of the Coast©, and later on, Hasbro©. All Rights Reserved. Enjoy!

More details
WpActionLinkContent Guidelines