Dungeons and Dragons
  • Reads 711
  • Votes 43
  • Parts 3
  • Time 16m
  • Reads 711
  • Votes 43
  • Parts 3
  • Time 16m
Ongoing, First published Jun 28, 2017
Dungeons and Dragons.  A role playing game with the Dungeon master, the one who guides the players through a quest, and the players, the ones who fight monsters and have all sorts of misadventures.  A fun, silly game to play with friends.  That's all it was to Fionna Esten, who grew up playing it with her father and brother.
  
  That is, until she starts playing the game with her friends, and they get stuck in the actual world of monsters and magic.
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Slide 1 of 10
OF KINGS AND PAWNS cover
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the sable spy cover
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OF KINGS AND PAWNS

84 parts Complete

Ray is low on time, luck, and hope; his only chance is an artifact that may not even exist. But upon meeting Landon, Ray is beginning to believe he might find all four. ***** Cambions are doomed to tragedy. They are weak, sickly creatures that rarely live to see their twentieth year. Ray refuses to resign himself to that fate. Upon learning of the Crimson Sheath-an artifact capable of preserving his life-Ray is prepared to fight, steal, and kill to get his hands on it. He is not prepared for Landon. Landon is an orphan with no memories of his parents, the only inheritance left to him a dagger, sleeping in a crimson sheath. Though he has no love of bloodshed and no use for a dagger, Landon isn't about to let Ray take his only link to his forgotten history, even if that means following the cambion past the edge of the world and into the shadow beyond. Content Warnings: Violence, semi-graphic gore, character deaths, profanity, mild drug and alcohol usage, abuse discussed but not shown, and morally-questionable people doing morally-questionable things.