The Wakeful Wanderer's Guide to Disillusionment

The Wakeful Wanderer's Guide to Disillusionment

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WpMetadataReadTerminé ven., févr. 3, 20237 h 59 min
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Fiction
Science-fiction
Book 2 of the Wakeful Wanderer's series. Book 1 is The Wakeful Wanderer's Guide to New New England & Beyond. That's a good place to start. It's available here. The America of our near-future is divided across socio-economic and technological-philosophical lines. The Traditionalists eschew any and all post-human technologies in favor of tangible materials. They uphold strict hierarchical structures based on religion, family, and leadership. They long for the return of the global markets wiped out by a world-shaking disaster called The Great Tide. The Interconnected stand in stark opposition to their ways, living without property, family, or religion, and modifying their bodies with the help of new and invasive technologies. They speak to each other wordlessly, employing a technological telepathy they call 'thexting' to communicate mind to mind, and embrace the gifting economy of Merit to maintain their post-scarcity lifestyles. Marto, the traveling Interconnected historian, has exiled himself to protect the ones he loves from his dark secret. In his absence, Helen, a runaway Traditionalist aristocrat, struggles to find her place among the Interconnected, unwilling to return to her cruel family. Reyleena, the former head of security in the Interconnected town of Reverside, has returned to a life of quiet solitude, broken occasionally by the impositions of The Other, an omnipresent AI, who will not leave her alone. Meanwhile, Barnabas, the Traditionalist leader of New Atlantic, fights to return to his township in the wake of an attack. Nora, his sister, remains in Reverside and must come to terms with her new life in captivity.
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In the year 2125, truth is a variable and chaos is the only constant. A cryptic oracle-astrophysicist on the remote Eris Station has an apocalyptic vision and whispers a single word - "Sraknova" - triggering a chain reaction that threatens to rewrite reality itself. Back on Earth, washed-up journalist Orwell Matthew becomes the centerpiece of a quantum conspiracy after a routine interview with a senator ends in murder. As his world implodes, the brightest minds of a generation are hurled into the brutal selection process of the Nova Foundation. In the shadows, General MDK of GOES plays lives like poker chips while corporate directors wage a cold war for control and forbidden technology. All paths, secrets, and nightmares converge on one name: Sraknova. As sabotage and experiments escalate, time and identity begin to fracture: entangled particles defy causality, telemetry violates relativity, paranoia spreads like a virus. The Palace - part collective unconscious, part extradimensional mind-labyrinth - starts to tether fates, memories, and ruins, as every dialogue pulses with tension over free will, meaning, and cosmic absurdity. Goddess of Discord isn't your typical space opera. Fragmented, polyphonic, razor-sharp, it blends investigation, dark humor, brutal introspection, and existential warfare. Beauty is found in disorder; the true protagonist is collapse itself - scientific, social, and deeply personal. For readers who crave cerebral sci-fi, quantum weirdness, power games, and unforgettable characters unafraid of sarcasm or symbolic violence. If you enjoyed Children of Time, The Quantum Thief, Diaspora, or Dark, prepare for something stranger. In a future where truth is negotiable and the collective unconscious can be hacked, the real question isn't "who's in control?" - but "who still believes control exists?"

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