It’s the year 2165.
Technology has advanced by leaps and bounds in the past century and a half, reaching milestones that no one could have predicted just a couple hundred years ago.
Teleportation is being tentatively explored, communities have been sprouting up on the moon for the past several decades, and video games have transcended the meaning of the word ‘interactive.’
With his experience as a former programmer, Louis Tomlinson tests the beta versions of these games for a living. He enters the artifical 3D realms to not only review the gameplay, but fix any known bugs, solve any glitches, and generally clean up and improve the quality of the video games.
Le Petit Morte is due for release in only a month and a half, but something has gone terribly wrong with one of the characters within the game. The coders and programmers can’t seem to trace the bug or fix the glitches that keep occurring, so Louis gets called in to help.
With nothing but a few manuals, some tools, his own smarts and some other rogue beta testers to help him out, Louis is sent into the daunting world of Le Petit Morte to figure out what exactly went wrong with A.I. Unit 23, also known as ‘Harry.’