Story cover for Parallel Vol. 4 [LEGACY EDITION] by Renoe_K
Parallel Vol. 4 [LEGACY EDITION]
  • WpView
    Reads 622,541
  • WpVote
    Votes 55,190
  • WpPart
    Parts 181
  • WpHistory
    Time 41h 12m
  • WpView
    Reads 622,541
  • WpVote
    Votes 55,190
  • WpPart
    Parts 181
  • WpHistory
    Time 41h 12m
Complete, First published Oct 04, 2017
Still reeling from the Adjudicators' punishment, Kashi turns his attention to the promised appointment at a certain mountaintop. What awaits him atop the mountain? And will he finally find the answers to the questions he seeks?
Meanwhile, spurred on by their show of solidarity, the Hopeful Maggots up their tempo in order to firmly establish and promote their position in all of Rosendun.
The blossoming of romance, the union of Marriage, the explosion of Spring-Time Youth! Eh... What is this Shadow that looms over these joyous events? 
Meanwhile, Suzuki focuses on his upcoming tournament, as well as coming to terms with all the new emotions flooding his heart. 

...Yes, even those he would rather have never learned.
All Rights Reserved
Table of contents
Sign up to add Parallel Vol. 4 [LEGACY EDITION] to your library and receive updates
or
#77sciencefiction
Content Guidelines
You may also like
Etherion dive by Narakaonimaru
26 parts Ongoing
Seventy years into Earth's advanced era, humanity has transcended boundaries once thought unreachable. Space travel has become as common as air flight, lunar cities glitter beneath artificial skies, and digital consciousness interfaces blur the line between mind and machine. Amid this technological age stands Ryo Hayakawa, a talented systems engineer with an unshakable curiosity for the frontier of virtual reality. When his fellow scientist and close friend unveils a revolutionary project-an open-world full consciousness and body-dive game that promises complete sensory immersion-Ryo sees the birth of a new era in entertainment. Eager to experience history firsthand, Ryo invites his two closest friends: Kaito Shinomura, an adventurous pilot with a competitive streak, and Arisa Minami, a level-headed software specialist with doubts about tampering too deeply with human perception. Together, they enter the new digital frontier-Project: Etherion. But the moment they dive in, their excitement turns to dread. The logout function is gone. System commands fail. And when a player dies... their consciousness vanishes from the real world. Trapped in a world that feels more alive than reality itself, Ryo, Kaito, and Arisa must fight to survive in a shifting digital landscape filled with broken codes, rogue AIs, and hidden truths. As they dig deeper into the corrupted system, they begin to realize this game wasn't created for entertainment- it was built to test humanity itself. In a world where death deletes your very existence, survival means rewriting reality. Note: This is related to Death game of the fittest
Techno Knights - Corruption of Heroes by ThanosPrime
65 parts Complete Mature
The third installment of the Techno Knight Saga. Centuries ago, Tim, a Techno Knight gifted with 'Forever Young', was summoned alongside fifty heroes from Earth to vanquish a rising demon lord. Their fight is over. But three hundred years later a new demon lord rises and fifty more heroes are summoned. But as the battle neared, Tim refused to join them, choosing instead a path of solitude, weary of war and the cycle of destruction that came with it. He thought they could handle it without him. He was wrong. The hero mages, once summoned as Earth's greatest champions, fell to temptation, power twisting them into tyrants as cruel as the enemy they were meant to destroy. Cities burned. Villages were slaughtered. And Tim, the one who might have stopped it, watched in silence, paralyzed by the weight of his own regret. Now, he has sworn to end them-to stop the heroes who betrayed their purpose, to erase the horrors they've unleashed upon the world. But everything changes when Tama, a kemonomimi survivor of their cruelty, stumbles into his life. Scarred by loss, shaped by solitude, she is living proof of the devastation Tim failed to prevent. Yet, instead of hatred, she offers him trust-a fragile bond built through shared grief, quiet understanding, and the possibility of redemption. Together, they must navigate a world ravaged by war, haunted by memories, and teetering on the edge of collapse. Can Tim truly atone for his inaction? Can Tama move past her scars? Or will the specters of vengeance consume them both before they have a chance to heal? A tale of war, redemption, and unexpected sanctuary, this story explores the blurred lines between heroism and monstrosity, solitude and found family, guilt and the hope for something more.
Dragonfire II: The Twilight Invasion by Iluna-_05
47 parts Complete Mature
Two years after a deadly war with the Snake Kingdom, the grand Kingdom of Celestia has been restored. Our beloved hero, Albedo Aria, has officially become the Acting Grandmaster and brought Celestia to prosperity. But right as they reach the height of this prosperity, an unexpected turn of events occurs. Arvan, a longtime ally Kingdom to Celestia, is ravaged by overseas invaders known as "The Twilight Covenant" - a mass collective of Kingdoms and Guilds brought together as one group. The Arvanians, proud and vengeful, seek shelter and unity in Celestia, hellbent on destroying the Covenant that took their home. But the Covenant has plans for peace in Celestia, claiming they seek the same artifact the Snake Kingdom fought over so that they can use its power to attain world peace. But it isn't long after hearing this that Albedo discovers a crucial detail. The artifact is a vessel for evil, and though its power is tempting, opening it may very well lead to the end of the world. Because of this, the artifact was hidden away so that it could not bring any destruction. Yet there remains those who seek it, believing its power will grant them any wish. But if they find and unlock it, then the world shall be consumed by the demonic power within. Entangled in the crossfire between Arvan and The Twilight Covenant, Albedo does not wish to make the same mistake Celestia did with the Snake Kingdom. She does not wish to return to war over the artifact, believing that it will only lead to more conflict in the future. And so, partnered with her lover, Melusine Kei, and her sister, Asami, she begins seeking a way to end the conflict peacefully, and to stop the conflicts surrounding the artifact once and for all.
You may also like
Slide 1 of 10
Burning Day cover
Etherion dive cover
The Faelan Halls cover
Parallel Vol. 3 [LEGACY EDITION] cover
Techno Knights - Corruption of Heroes cover
Tales Of The Elementalist cover
After Moses cover
An Awakening of Flame (The Resonance War Trilogy Book One) cover
Dragonfire II: The Twilight Invasion cover
Parallel (A Virtual Gamer's Story) [Vol.1 - Vol.4 Complete] cover

Burning Day

46 parts Complete

Subject 23 has lived and trained in the facility for all her life. It's all she's ever known. So every Subject developing their own special ability-a Gift-is normal. Avoiding the attention of the staff without Gifts, fearing them, hating them, is second-nature. It doesn't help that she herself is the only Ungifted Subject left at the facility. But what isn't normal is that weekly for the past six months, a Subject has been taken from the facility and killed. No one-not the doctors nor the soldiers-can find a clue as to the murderer. When Subject 23's closest friend is taken, she swears vengeance, consumed by rage. But what if she's no match? What if she's taken next? As secrets unfold and 23 is thrust into unimaginable places, she's forced to question all she's believed about Ungifteds-about herself. For the first time, 23 must decide on her own what future she wants, but could it possibly be with other Ungifteds?