Interceptors

Interceptors

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WpMetadataNoticeLast published Fri, Nov 3, 2017
The year is 3025 and humanity is at its worst, disease, famine, war you name it they've got it. The only way to fix their filter is to alter the past and that's what the interceptors are for. They enter the conscious of a human being in the past seconds before their intended death , in this case the twenty first century. The rules are easy. 1) do not disobey direct orders 2) follow protocol 3) any interaction with other beings from the past that is unnecessary is forbidden 4) the interceptor is to resume the life of the host while in between missions 5) DO NOT under any circumstances reveal your true identity to anyone besides your team and other interceptors Failure to preform these tasks will result in serious penalties and/ or death
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Chase Arrows, among millions of minors were your average children inside the world government in the year 2234 a.d. They went to school, made friends, and had their dreams. That all changes when the representatives at the top develop M.O.N.O. (Multi-Optical Network Operator) and the Accelerator program. They soon abuse their absolute power and take all ten year old children across the world, cybernetically enhancing their bodies and taking away their minds to create an army far more powerful than anything else so that no one may oppose them. Four years later, a system hiccup causes the Accelerators to obtain what was lost worldwide, but only five managed to escape recapture. They now fight the world government with their cyborg bodies and won't rest until everyone is freed...

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