Book And Blade: EndGame
  • Reads 103
  • Votes 8
  • Parts 8
  • Time 1h 6m
  • Reads 103
  • Votes 8
  • Parts 8
  • Time 1h 6m
Ongoing, First published Oct 24, 2017
This is the 21st century, guns, missiles and drone dominate the field of war. But in the shadows hiding from the prying eyes of modernity lurks creature of legend. Vampires hunt the unsuspecting in back alleys and magicians practice in abandoned buildings.  On the edge between the two world stand the Sentinels, a shadowy organization defending the bridge between order and chaos. They protect the mundane from magic and magic from the mundane. Rangers, the elite foot soldiers of the Sentinels fight with guns and steel, while Hunters work in the shadows, leading strikes with their powers of magic and the force of modern weapons. They work with blades of steel and the books of magic.
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The world’s old Gods lie dormant, imprisoned for centuries in a timeless rift. For many years they have accepted the fate of their actions, yet the people who still roam freely have not. A small sect of fanatical magicians, led by Bellack, a sinister and heartless spell weaver have not forgotten the powers that the old Gods once possessed and seek to secure their God Queen’s release to gain both her love and immortality. With the discovery of a large crystal deep in the Tanarian mines, the sect believes it has found a catalyst for their powers to break free their Queen. They will stop at nothing to acquire the crystal and, after their offers are refused, drag nations to war for their dark aim. Using their magic to tip the scales of war in their favour they force an order of Generals, the Su-Katii warrior elite to their will, as they alone will hold the key to victory in this war. Only Barrad a new initiate to the Su-Katii luckily escapes the brotherhoods control. The stage is set, but Tamar a renegade wizard, has subtly been working for years against their cruel plan. He recruits Barrad and an escaped slave Tress to aid his cause, she is a highly resourceful and accomplished thief with the ability to destroy the brotherhood’s dreams. Bellack’s magic unwittingly reveals a new possibility to achieve his goal – Athene, a sweet young girl oblivious to her past and the power that surrounds her. Realising her potential, Bellack unleashes an unstoppable warrior from a forgotten time to hunt down and apprehend Athene. Following their hearts, an unusual alliance is formed to struggle against the forces tearing their world apart. An enemy can be a friend, and a friend, an enemy.
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