Home to the Gathering Storm

Home to the Gathering Storm

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WpMetadataNoticeLast published Wed, Nov 15, 2017
Six weeks into the search for Aelin Galathynius, Elide Lochan has never been surer of her own helplessness and frailty. Without centuries of tactical know-how, skill in combat, or magical ability, she knows that her role in the coming war will be limited. But a chance encounter changes everything she thought she knew about her quest, Elide must face a simple truth; that the best chance for Aelin's rescue now lies in the hands of a woman untrained for battle, a cripple with a habit of making dangerous friends, a heartless traitor, and a Blackbeak witch.
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empireofstorms
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  • (OLD) METANOIA ⏐ THRONE OF GLASS

Ethilir, eldest of the kingdoms of men, ruled by the righteous bringers of light and life to the East, has endured since the Revealing as a force of order and civilization. The star of its capital, Sarom, however is now troubled. Oracles hint that the sacred gift that burns in the blood of those chosen to sit upon the Sunlit Throne no longer touches that artifact. Something is not as it should be as forces move in the shadows of a city that boasts such brilliant lights. Marred and exiled from her homeland, Vassa Ithrennyn is used to solitary wandering. Her mask hides memories as much as marks and her hidden heritage spells danger for all who approach. However isolated she might prefer to be, however, a simple rescue in the Sea of Sand pulls her into a web of danger spun by those with designs on the power of the Sunlit Throne. Protecting the young fire-speaker she saved is a task more dangerous than she could have ever expected, but cunning and gifted with ancient magic, perhaps she can save Seben from them...and herself.

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