The human delegation has been murdered.
For the first time in Millennia, the thirteen races have joined together to attempt an unprecedented peace in order to join their people under a single prosperous flag. But before the talks can even began, before they can even think about signing treaties, the human delegation is found dead in his hotel room the morning of the meeting.
It's murder. And one thing is certain, one of the other twelve delegates must have done it. No one has an alibi and everyone has a motive.
Confined to the meeting room where the peace talks were supposed to take place, delegates are forced to wonder who the killer amongst their midst are, and how to best to reveal them.
Did they do it for peace? Their people? Or for their own prosperity?
No one knows, but to figure out, all you need is a Hint.
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This is a Role-play I created, essentially a fantasy-esc rip off version of the classic board game, Clue. It's a murder mystery, and even if you don't play, you can easily keep track of the story through the chapter updates and comment chains!
Noor, a dancer in the Royal Court of the Al-Yauzhan Empire wants nothing more than to pay off her debts and lead a nice, simple life-but a chance encounter with the crown prince and his brother brings her into the dangerous world of court politics. As Noor and the princes investigate their uncle and cousin's possible treason, she grows closer to the crown prince, but in order to save the kingdom and the person she loves, Noor will have to risk everything...
A romantic adventure set in an imagined Arabic kingdom, THE DANCING GIRL is a story of court intrigues, romantic entanglements, and secret meetings as Noor and her best friend Amir try to help the princes they're falling for expose corrupt court officials with plans to seize the throne. Noor and Amir are close to having everything they've ever dreamed of...now all they need to do is survive.