The Ether-Knight's Lessons

The Ether-Knight's Lessons

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WpMetadataReadComplete Sat, Jan 27, 20185h 2m
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Fiction
Fantasy
In an alternate present, electricity was never fully cultivated, as another, far more powerful, type of power became common knowledge around the same time, that of Ether, previously known as 'Magic'. Those capable of gathering this power are known officially as 'Ether-Weavers', or 'Etherial Conduits', and unofficially as 'Mages'. As it is the cornerstone of modern warfare, economy, and power production, these people are in the highest of demand, and of course in need of proper guidance by the best of their craft. The countries that have been declared neutral are tasked with gathering and training these valuable assets for the warring states of the world... whether they like it or not.
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#27
feudalism
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In the continent of Edonia, there lies a grand kingdom called Nirewin. Nirewin was a well established land with history upon history of stories. Many rulers led Nirewin with an iron fist, leading their people into several years of prosperity and peace. Many great warriors were trained in Nirewin with many of them aiding in the Dark War. The Dark War came about when there was a difference in what Mana was used for. The Mages of Edonia has shown and proven that Mana, the life force of Edonia, was used for protection and good. However, many Mages took a darker path, saying that Mana was mainly used for power, to defeat those who posed a threat to one's way of living. Seeing what would transpire if this continued, the Mages of Edonia exiled any and all who tried using Mana for sickly acts. Thus became the rising of Warlocks and Witches. Seeing themselves as better and flawless in every way, the Warlocks and Witches formed the Grand Covenant, to strengthen their own teachings and to prove kingdoms all over Edonia wrong. And with that, The Dark War began. Mages battled the Witches and Warlock within the grand kingdom of Nirewin. After many suns, many moons, and many fallen allies and foes alike, the war was over. The inhabitants of Nirewin are now safe from such a vicious attack. But now, a new threat peeks its face over the horizon of Nirewin. One of the founding Witches of the Grand Covenant named Helena was slain in the Dark War, leaving her daughter to be raised without her. Now, full of rage and seeking revenge, Helena's daughter, Quara sets her eyes on the Mages of Edonia...

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