The Ether-Knight's Lessons

The Ether-Knight's Lessons

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WpMetadataReadComplete Sat, Jan 27, 20185h 2m
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Fiction
Fantasy
In an alternate present, electricity was never fully cultivated, as another, far more powerful, type of power became common knowledge around the same time, that of Ether, previously known as 'Magic'. Those capable of gathering this power are known officially as 'Ether-Weavers', or 'Etherial Conduits', and unofficially as 'Mages'. As it is the cornerstone of modern warfare, economy, and power production, these people are in the highest of demand, and of course in need of proper guidance by the best of their craft. The countries that have been declared neutral are tasked with gathering and training these valuable assets for the warring states of the world... whether they like it or not.
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feudalism
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Aetheria is a region with a vast number of breathtaking sights, calm towns and villages, and towering fortresses and castles. It's a must visit for anyone travelling across the continent of Terren. But Aetheria isn't particularly perfect. As some of the residents throughout the region aren't very ...well... ...human. And are as friendly as they are human. These types of individuals can vary from bloodsucking vampires and deceiving witches, to evil kingdoms and even corrupt demon overlords. All of these vile and dangerous forces are in a fight for control over the region against the remaining humans. And these humans are known as "The Vanguards". The Vanguards are an elite team of fighters, who's main objective is to keep fighting in order to reclaim their homes. Each member has their own backstories and motives, along with strengths and weaknesses. But in the end, they all share the same goal. To take back what used they used to call home, Aetheria.

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