We are a people of Fire. We are SPARKS. We are truth, truth is fire, the three concepts like a holy trinity, or a triangle of synonyms. Our enemies are alike, LURES. But they offend, rather than defend. You have 17 days to choose between two options. Sacrifice your virtue, family, and past life, or save no lives. Attention is what the silver letters engraved on our wrists crave, you must feed them. You are not a chosen one. The illustration of your assigned weapon below will pierce the hearts or heads, or other various organs of who you must end. If you can access the fire in your mind, when so pointed at your opponent will exit with force from your index finger. Becoming ordinary is the only fear you are allowed, and is compulsory to possess, it qualifies you as a SPARK. If any other fears are evident at trial, you will be disqualified from both lives. Vera Ada Charmer, your verdict?
Noor, a dancer in the Royal Court of the Al-Yauzhan Empire wants nothing more than to pay off her debts and lead a nice, simple life-but a chance encounter with the crown prince and his brother brings her into the dangerous world of court politics. As Noor and the princes investigate their uncle and cousin's possible treason, she grows closer to the crown prince, but in order to save the kingdom and the person she loves, Noor will have to risk everything...
A romantic adventure set in an imagined Arabic kingdom, THE DANCING GIRL is a story of court intrigues, romantic entanglements, and secret meetings as Noor and her best friend Amir try to help the princes they're falling for expose corrupt court officials with plans to seize the throne. Noor and Amir are close to having everything they've ever dreamed of...now all they need to do is survive.