Whispers of Nowhere
  • Reads 50,158
  • Votes 4,714
  • Parts 52
  • Time 11h 50m
  • Reads 50,158
  • Votes 4,714
  • Parts 52
  • Time 11h 50m
Complete, First published Feb 25, 2018
**AVAILABLE ON AMAZON**

(Book One in the Whispers of Nowhere trilogy)

When Gwen's father gets home late from work, it's just another typical night for the museum curator's daughter. Still, there's something strange about the artifacts he's brought home this time, something so unique that she can't help but touch them.

In a blinding flash, the artifacts vanish, and a mysterious man appears in their place. Only he's not a man at all. Forneus is a daemon, an intermediary between gods and man-and the guardian of the very artifacts Gwen has just unwittingly sent back to their places of origin around the globe. 
Gwen doesn't have time to absorb this before a new figure emerges: Phenex, the human-personification of the legendary bird, himself. The next thing she knows, she's being whisked away from the comfort of her home into a world beyond her wildest imaginings. 

When she thinks things couldn't possibly get any more complicated, she's proven wrong. Because those bizarre artifacts? They were protective seals to a place called Nowhere; a prison realm created by the gods to contain all of the malevolent forces Gwen has only heard about in bedtime stories. 

Now those very same forces are on the rampage, intent on revenge against the gods whom imprisoned them-and they don't care who else gets hurt along the way. Possessing innate powers she can't even begin to understand, it is up to Gwen and her two mysterious allies to reclaim the lost artifacts before someone far more sinister does...
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(Book Three in the Whispers of Nowhere Trilogy) The Spectrum has fallen. Those not trapped within its borders find themselves scattered across the realms, unable to help, unable to do anything-until Gwen and her companions find a way into the Underworld, that is. With the help of Hades, they venture into the famed realm of Mythos, where the Moirai are said to reside; hidden within a pocket realm rumoured to move from place to place. Finding them could mean the difference between salvation and damnation, for without their help, Gwen may never be freed from her fate as a seal of Nowhere. A fate that could mean her death should her seal ever be restored, as well as the destruction of the Spectrum itself. With Set's forces laying siege across the globe, Iris and Reeves continuously plotting their next step to world conquest, and Lucas dogging Gwen every step of the way, freeing those trapped within the Spectrum's borders will prove to be an insurmountable task. And as if things weren't bad enough, the Moirai's help comes at a price: Gwen must undergo a series of trials, facing horror upon horror until the Fates are satisfied-and at the end of it all, she must engage Lucas in single combat. Only then will the Moirai give Gwen and her companions the answers they seek. But with time being of the essence, will they be able to save both Earth and the Spectrum in time? Or will everything they've fought so hard to protect come crumbling down around them?
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(Book Two in the Whispers of Nowhere trilogy) The search for the artifacts continues in the sequel to "Whispers of Nowhere". Gwen, still in mourning after the battle against Iris and Reeves' combined forces, must push forward and do what is expected of her. Between honing the skills the artifacts have bestowed upon her, and learning more about the Spectrum and those in it, there is little time for grieving: For on the next new moon, the forces of darkness she and her allies so desperately fought against have something sinister planned. What, no one seems to know. Only that, whatever it is, the Spectrum itself is the target. With Apophis assuming control, revealing himself as the mastermind behind everything that has occurred since Gwen's adventure began, there is little room for error. If they don't stop Apophis and his forces from claiming the artifacts for themselves, all will be lost, and the casualties they suffered will have been for nothing. With the support of both Forneus and the Regulations Force Fifth Unit, Gwen finds a burning resolve deep down within herself, and with it, the desire to never let another life be lost on her behalf again. But will she be able to help recover the rest of the lost artifacts in time, or will the very realms the High Council has sworn to protect be consigned to oblivion-her world along with them?