Deep Water in Waterdeep
  • Reads 636
  • Votes 3
  • Parts 48
  • Time 1h 23m
  • Reads 636
  • Votes 3
  • Parts 48
  • Time 1h 23m
Ongoing, First published Mar 19, 2018
A Wattpad narrative of Shadowglass's Roll20 campaign, Deep Water in Waterdeep. In which our heroes, The Saturday Knights, get in over their heads in The City of Splendors. This is a procedurally generated, roguelike, West Marches style game with an Open Table. It takes place in Waterdeep and the surrounding region. We dungeon crawl, hex crawl, city crawl, and role play; following hooks to the next adventure. It's a collaborative story, a shared hallucination.
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The Savior's Throne

30 parts Complete

(COMPLETED) My name is questionable, but my status is not. I am lower than lower class. I am below the living and below the Gifted. I am Ungifted. I am the one who gets to die and save the world all at once. In a world where humans are gifted, being born without a gift, makes me dangerous. A prophecy controls my life and warns every one of the dangerous Ungifted girl. It foretells a future of me ending the world, so a solution was made. That solution is my death. But then I learn of a secret that changes everything and makes me question if my death would solve anything. My execution is set a week before my eighteenth birthday, but fate intervenes. A group of revolutionaries take me from my home and bring me to place that destroys everything I know. With my life in shambles, I must decide whether or not to join the revolutionaries in their quest to change the entire world. Cover Design: Ryan De Tomi