Story cover for Dungeon Quest Online by Balr0g
Dungeon Quest Online
  • WpView
    Reads 384
  • WpVote
    Votes 26
  • WpPart
    Parts 9
  • WpHistory
    Time 1h 51m
  • WpView
    Reads 384
  • WpVote
    Votes 26
  • WpPart
    Parts 9
  • WpHistory
    Time 1h 51m
Ongoing, First published Apr 08, 2018
Tristen Alexander is a GameMaster and Techno-Genius that sets his sights on creating technology to bring players into a fully immersive game world. A game modeled after Dungeon Quest, an epic fantasy board-game he and his friends played religiously through childhood.

Can he create the technology to achieve this feat?

Will his pursuit of a self-aware Artificial Intelligence culminate in the evolution of a sentient digital life form to create his game world?

Ultimately, can he really bring his favorite pastime to life and truly experience the life of his character?

Follow along with Tristen as he sets out on a journey capable of changing the world!
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Birth of the System

10 parts Ongoing

Birth of the System - The Patchwork Multiverse Beta Saga When the multiverse itself crashes with a kernel panic, the Bureau of Reality Standards does the unthinkable: they deploy a backport patch. RealityOS v1.0 arrives not with salvation, but with loot tables, stat sheets, and a sardonic helpdesk AI named QUID who insists on stamping everything in triplicate. Meet Kade Voss, an unwilling Beta Tester who discovers exploits faster than the Bureau can patch them. Alongside a cleric who treats hotfixes as holy rites, a bardbarian who solves problems with power chords, a mage who weaponizes forms, and a chronoslinger who rewinds disasters-Kade must survive absurd bosses, bureaucratic dungeons, and bugged mechanics while QUID keeps filing tickets on their existence. Featuring: Boss fights with Helpdesk Golems and Litigator Dragons. Queue mechanics as crowd control. Patch notes that break reality mid-battle. Exploits that are "working as intended." Comedy, fantasy, sci-fi, and LitRPG collide in a world where beta testing existence is the only way to keep reality from uninstalling itself. If Terry Pratchett and The IT Crowd had a child raised on MMORPG patch notes-this would be it.