The Wheel Of Dead Kingdoms

The Wheel Of Dead Kingdoms

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WpMetadataReadMatureOngoing41m
WpMetadataNoticeLast published Mon, Jun 4, 2018
Kingdoms to rule the decaying world, Kings to play the game and Queens to spin the wheel. When the game is about to play, no one knows who sneaks from below. Rule from above but below will burrow everything what's on the ground. Until the roots will swallow everything and all left behind were bones and flesh. When all the spirits have gone, then the game will have to end. But if one does end the game immediately, then it should choose the world's fate. Fate Of The Racelands Saga Book 1 Written by Louie Sarol - Arsenica Fantasy | Fiction | Adventure
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In a medieval fantasy, the fates of souls get intertwined when a dark mystery in the days of September falls from the sky like a star. All people touched by this fallen star will have their lives changed until the very end. Beginning with the siblings, Tygron and Cathera who watched their memories about the darkness in their past fade away from their heads get returned to the very thing that started it all as they meet someone who was a person on the other side, Klaire, a witch who once thought that renunciation never exists for someone of their coven. With everyone slowly being disturbed, the organization of Hunters which Tygron belongs set out to find the root of evil hiding in the kingdom by nightfall, sending them to confusing and misleading clues as they get closer to discovering what sinister are wreaking havoc in the kingdom. Covens unseen in the day, these factions ready themselves to pull strings at night, helping the very entity that could be the doom of their lands. As their paths connect them, everyone will see why these events are happening and drive them to the reason behind all the building chaos of the kingdom. (Features extreme violence and other themes that are not suited for people under age. Always read with caution)

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