D I S C L A I M E R : A new and improved (remastered) version of this story is in the making! Plot holes are fixed, errors are corrected, and the storyline is much better. We recommend you search it up now (3 . 6 . 1 4 . || R E M A S T E R E D ) and enjoy it instead. Free me. Are you sure this is home? Where is home? What is home? Bring me home. Wherever and whatever it is. No matter what, bring me back. Get me out. Get me out. Get it out. ~~~ Two 16-year olds, Kathrine Kira and Astrid Astraea, seem to get transported to a game-like world after 'dying' in a car crash. All they are left with are vague, vivid memories of a car crash, each other as well as wild, insane, impossible-sounding theories. They meet each other by coincidence and help each other through a world of monsters, magic, sword, immortality (at the cost of memories) and other things that once, ceased to exist. At first, they question almost nothing, living life to the fullest- getting jobs, playing games and performing spells until that one nightmare of a day when Kathrine and Astrid almost died to a a mysterious stranger and first read the "Grimoire of A Hundred Souls". That day marks the last day they were even slightly sane. - "Free me, child." The book seemed to scream into Kathrine's head. "FREE ME!" "Have you ever wondered why were you here?" It asked. "Where you actually are?" "Don't you want to get out?" It haunted her. Get out. Get out! - Weird things start to happen around the village, such as attacks and odd sightings. Rumors spread around the cities. The world was falling apart. The puzzle had to be solved. How do they get out of this nightmare? How do they get home? But most importantly, where was home? *** cover by benjaminRivers2115 story collaboration by djSquack14 + sylveon365 All Rights Reserved - 3 . 6 . 14 (Sorry if there are current grammar mistakes or errors...please comment if you find one!) 「 o n g o i n g 」 「 u n d e r e d i t i n g 」 εηjογ!
43 parts